I like your picture where its from? a anime? what is it called if its from an anime? (plz comment back on my channel)
Thanks x 1
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I like your picture where its from? a anime? what is it called if its from an anime? (plz comment back on my channel)
Hey Yokai! Thanks for the much informative feedback on my map. Here's my reply on some of your suggestions and comments: I know zombie maps are supposed to be dark and scary....but I felt that there's so many maps that have this theme, that a bright outdoor theme could work aswell. After all, this is a sci-fi (or fantasy) map. I just wanted to do something different. The Skybox suggestion is great tho, I should try this out in future.
I dont know how to apply that light block tool as I've never heard of it. So maybe you can tell me more about it?
About displacements, I am not quite much experienced yet with them. I used the subdivided option a few times. And yea, they look a bit blocky, but it takes some calculation in design where I made a few mistakes and its lots of work to adjust em now. Also, I kept displacements power low cuz I needed to boost FPS at some places (the valley for example). I would love to make a very beautiful scenery but I have to keep in mind that there's users with low-PC's. And HL2 engine aint really powerful at it.
3D-sky: I used to have a much more cooler skybox in the map, but it kinda failed in lighting. I hope to add some nice additions as you mentioned in your post as more cliffhouses etc. I will see what I can do about it...and the rest of your suggestions.
Thanks for the feedback! You gave some good info and advice! I appreciate it!
Hello :D
Lol, ok ^_^
K, but what's GSA?
Hi.
Who are you and why do you want to be my buddy?
M8 fpsbanana sucks hard at the moment so much crap is posted its pushing the maps we made off the main page nearly less than 24 hours after it was posted mines back on about page 3/4 now and yours is nearly of the main page really crap imo as people arnt noticing it how it should be
Alright m8 thanks for lookin dont worry i do fast compiles when testing :)
Ive just released a new map m8
M8 wheres b3 :)