That still needed a bit of work, it worked but looked dodgy, and something happened and I stopped using the dynamite pack and instead made a quick pre-release-coloured stickybomb launcher that I currently use, though I might take a look at the old dynamite pack to see if I can get it upload-worthy.
Its a jar file and if you dont know how to execute a jar file, please follow 1. Open command prompt in the folder you extracted the bspsrc.jar file (Hold Shift + Right Click >> Open Command Prompt Here)
2. Type "java -jar bspsrc.jar <mapname>.bsp" and press Enter
You mentioned that you origionally wanted to put her over Robin, and tbh i kinda agree with that in that Robin uses both a sword and mainly magic, so what put you against that and instead picked Zelda.
Regardless, i am so glad this is a wip so far, regardless of what character, as I have been waiting for a Terra in smash for about 10 years, ever since i played FF6 and brawl came out shortly before that
Alex' already has a toggle uberstyle module. With tom extending profile modules to have their own navigator tabs, one could code in a new module that would work across GB to toggle studio ubers. Trivial.
I created a custom icon using this tutorial and it works great ... without a custom loading screen. When I have a custom loading screen (This one to be precise), the icon becomes blurry, just like the one that you had us use the Gaussian blur on. Any fix at all with this?