The GameBanana / CEVO - CSGO Mapping Contest!

The 2014 contest is now live with $1000 worth of prizes! - Click here for details

Today we are pleased to announce the first in a series of special competitions with gaming industry giants that will be happening throughout 2013. To kick things off we've teamed up with CEVO, a worldwide leader in e-sports event administration to bring you:

The CEVO/GAMEBANANA CS:GO Competitive Map Making Contest!


This 3 month competition will challenge level designers to create the next generation of balanced, strategic and fun maps for use in the competitive gaming industry.

Not only do we have a massive $850+ prize fund, with the winner taking away a cool $500, but this contest also gives mappers the unique opportunity to have some of the top players from all around the world use your map!

"We are extremely excited to announce our first CSGO competitive map making contest, and partnering with GAMEBANANA.com is the perfect way to ensure that we’ll get the word out to some of the best Counter-Strike mappers in the world." said Chris Pipher, General Manager of CEVO.com.

Now if your familiar with our monthly mapping or skinning competitions then pay attention as the rules are slightly different this time round.


How it works.

Individuals or teams of individuals will have 3 months from today to create, test and upload their submission, to our specially created sub-section located here.

Submissions will be accepted at gamebanana.com from Tuesday, January 15th 2013 until Monday, April 15th, 2013. After this date, all submissions will be reviewed by CEVO/GAMEBANANA and the top 5 maps will be selected by staff from the respective organizations. These top 5 maps will be showcased for public voting on www.cevo.com for the next 2 weeks until Tuesday, April 30th, 2013. The top three maps with the most votes will split the $850 in cash, with the winning team taking home $500 cash + use of map in CEVO CS:GO Season 2 pre-season, $250 cash to the second-place finisher, and $100 cash to the third finalist.

Map submissions should be original works and cannot have been used in any previous competitions. Maps should be created with competitive balance, CEVO league settings ($800 startmoney, 2:00 roundtime, and 5v5 gameplay), and aesthetics in mind.

Submissions must be a fully playable map for Counter-Strike: Global Offensive, and must be submitted to the CEVO Mapping Contest sub-category before midnight on the deadline date to qualify. The content must contain your own work and consent must be given if using content produced by another party. All necessary files and custom content must be included in the download along with a readme stating it is an entry for the CEVO/GameBanana Mapping contest.


How to enter?

To register your interest, simply log into your account and click the "Enter Contest" button located just underneath the countdown box and prize list.

You then have until the deadline to create, test and submit your map!

We can't wait to see what you come up with!
Read the full article at CEVO.com.

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    1 year ago:

    Posted by demon5026_ Does anyone know when will the next GB mapping contest start?

    This weekend I think

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  • demon5026_
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    1 year ago:

    Does anyone know when will the next GB mapping contest start?

    Bananite
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    1 year ago:

    Posted by JorisCeoen I've seen the top 10. Very fair except for 2 maps whereas I really find them completely unfair to have been into it. Even then my map wouldn't reach the top at all anyways.

    As I promised to some people that I would be releasing all of my content if I would have reached the top 10... Well yea what can I say, nope? I'll consider just creating models on from now on my own site where in due time the same equivalent content and probably better will be available.

    As a last note, while I do find the top to be very fair, I am dissapointed in not being into the top. Probably the same for everyone, I really spend the work, time, motivation, model and texture creation that is worth up to the 3th or second place at least :-| Seeing some of the top 10 maps, I just learned that next time I shouldn't do that and just focus less on creating own content and stick with the same old 1000000'th times of overcopied stock props of Valve and just add some nasty overlays here and there with the traditional 4-square layout to make an 'impressive map'. I'm not angry, but I do complain xD

    Anyways, it was still worth the shot, and I will improve and finalise the map from here on, I will release a light version with less than 50% of the current filesize, with all content being packed and with the already improved nav file. Workshop version is also coming soon.

    Good luck to the top-10

    Where did you get this info, if I may ask? I'd like to know how well my map did. :I Edit - nvm, I see it now.

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    I've seen the top 10. Very fair except for 2 maps whereas I really find them completely unfair to have been into it. Even then my map wouldn't reach the top at all anyways.

    As I promised to some people that I would be releasing all of my content if I would have reached the top 10... Well yea what can I say, nope? I'll consider just creating models on from now on my own site where in due time the same equivalent content and probably better will be available.

    As a last note, while I do find the top to be very fair, I am dissapointed in not being into the top. Probably the same for everyone, I really spend the work, time, motivation, model and texture creation that is worth up to the 3th or second place at least :-| Seeing some of the top 10 maps, I just learned that next time I shouldn't do that and just focus less on creating own content and stick with the same old 1000000'th times of overcopied stock props of Valve and just add some nasty overlays here and there with the traditional 4-square layout to make an 'impressive map'. I'm not angry, but I do complain xD

    Anyways, it was still worth the shot, and I will improve and finalise the map from here on, I will release a light version with less than 50% of the current filesize, with all content being packed and with the already improved nav file. Workshop version is also coming soon.

    Good luck to the top-10

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    Posted by motanum

    Posted by ~Hot~ Pocket Just my opinion but I think the public voting is a bad idea because people won't actual play the maps they'll just vote for the nicest looking one...

    Agree, there should be a voting and a survey, to make sure people try the out at least or offer some support to their claims.

    While I completely agree with this, I do think it's even more important to not change the rules after authors have already submitted their work.

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    1 year ago:

    Posted by ~Hot~ Pocket Just my opinion but I think the public voting is a bad idea because people won't actual play the maps they'll just vote for the nicest looking one...

    Agree, there should be a voting and a survey, to make sure people try the out at least or offer some support to their claims.

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    Just my opinion but I think the public voting is a bad idea because people won't actual play the maps they'll just vote for the nicest looking one...

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    You hungry for ~Hot~ Pocket!!
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    1 year ago:

    Posted by brett360

    Posted by dF|novalin

    Posted by SkyppySDK

    Posted by leplubodeslapin Hi,

    I think I totally misunderstood how the contest works :

    After this date, all submissions will be reviewed by CEVO/GAMEBANANA and the top 5 maps will be selected by staff from the respective organizations. These top 5 maps will be showcased for public voting on www.cevo.com for the next 2 weeks until Tuesday, April 30th, 2013.

    In fact, you are going to make the decision of the 5 best maps today and submit it tonight ?! And then people will be able to vote for the next 2 weeks ?

    Tell me if i'm wrong, I thought submissions would be tested during 2 weeks by the jury, i really misunderstood ^^

    Going to be top 10 afterall... Spoke to Jonny few hours ago, he already got some results...

    Very confusing, I was wondering that as well. Do when do we know when the top maps have been selected?

    Probably when they make an announcement showing the winners or w/e

    Got some more info. As a matter of fact, the judges do have to play every single map, so don't worry.

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    I already know who won. The judges were very open during the server.

    First person to believe my conspiracy wins.
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    Call me Masterb8es

Deadline

April 15th, 2013
at 11:59pm UTC
Contest has ended!

Prizes

1st Place:
$500 cash! PLUS the use of your map in the CEVO Season 2, Pre-Season Rotation!
2nd Place:
$250 cash!
3rd Place:
$100 cash!

Rules

  1. Entry must be a playable map for Counter-Strike: Global Offensive and must be compatible with CEVO regulations.
  2. Entries must be submitted to Maps > Counter-Strike: Global Offensive > CEVO Mapping Contest.
  3. Entries can be team created but teams will have to decide how to split the prize.
  4. Entries cannot be modified after the deadline except for changes to the submission profile (changing descriptions, notes or screenshots).
  5. Judges cannot enter or assist entrants.
  6. Map submissions should be original works created for this contest and cannot have been used in any previous competitions.
  7. The download should contain a readme file stating it is an entry for the CEVO/GameBanana Mapping contest and linking to this page.

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