I've pretty much been in a long hiatus myself after modifying Giga Bowser's moveset even further. As a Final Smash, he now pretty much has the sheer power to go with his size, and can go toe-to-toe with anyone who acquires a Super Mushroom, or is made giant-size by the Lightning item.
The changes are even more notable in a giant special smash, since Super Mushrooms in that game mode increase the direct attack damage multiplier from 1.64x, to 3.08x; a 1.8x-size Giga Bowser can now hit harder than a 3.6x-size Bowser for most of his attacks (only the d-tilt, n-air, and b-air deal less overall damage).
Anyway, with that said, good luck trying to make progress with your projects.
I just realized that SCA stands for seperated c_animations so you can mix different animation mods togheter. Currently it's VPK only just because i wanted to be efficient and diden't want people who were new to modding animations to have too much trouble installing it. Full release may get an SCA version. Sorry for the confusion before.