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Actually accurate-ish RTB scientist

A Work In Progress for Half-Life

Progress Report

Completed

Updates

Update 3: Pre-Release state 15d
  • Addition FINALLY AN ACCURATE WALTER HEAD TEXTURE (ty bino and whynotll83)
  • - Accurate Einstein (2D Stache instead of 3D)
  • Improvement 99% accurate head meshes (no joke)
  • Improvement Improved glasses
  • BugFix Sped up animations (for technical issues)
WAIT FOR IT! IT'S GOING TO BE RELEASED SOON!
Update 2: Electric Boogaloo 17d Improvement2 Addition Feature BugFix Amendment Update 1.5: Further Improvement 17d Addition Improvement2 Update 1: A good start 18d Improvement

Again? bruh

You may notice that i'm obsessed with RTB Scientist, but once we recreate him i will be satisfied. The glasses restoration was made by Security Officer The Fonz, i've already made several experiments with remaking that exact render scientist, but they're not really accurate or close.

What makes this scientist unique from the scientist i already recreated?
This render scientist has pre-release (if not release) textures in High Quality, while the scientist i recreated is from an earlier era (beta belt and style of the textures + not HQ).
Note: we are going to make him as accurate as we can, there's no actual way of making textures look exactly like on that render.
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Credits

Key Authors
Security Officer The Fonz
Recreation of transparent glass lenses
gimmethatmarajuana
gimmethatmarajuana Joined 10mo ago
Offline
479 points Ranked 46803rd
OG idea, mesh editing/textures

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Details

Development State
In Development
Completion
100%

Attributes

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