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This vintage pistol has been poly-optimized, since MILK refused to load it at first because of its poly-count.
Textures went through raw editing and got optimized for CS 1.6 engine as much as I could. Would enhance them later.
Main question here - animations. I've wrote to Lynx about it, but since I got used to cound only on myself, I'd choose one animation on my mind and start deep altering in order to suit it for this gun. This weapon reloads with inserting bullet into barrel with bolt action, like sniper rifles of Mosin-type do. So I'd alter sniper rifle animation set for this gun.
Hard?Surely. But I've already made so many impossible at first glance skins, that this one would be made 100%, I promise.
Nexus mods, yea. Kuwl lookin thing, but not 1.6 at all. Doesn't matter how much you enhance, uv chop it will still look out of place. Re work texutre with some lightin and maybe add proper chrome effect, and maybe, just maybe it will look "ok".