Super Smash Bros. Ultimate 64

A Work In Progress for Super Smash Bros. Ultimate

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Progress Report

In Development - 4% finished

Updates

Version 0.1 23d
  • - Reduced sound on electrical attacks
  • - Added N64 narration for the original 12 characters
  • - Added N64 narration for several modes, Teams, Countdown, and more
  • - Offsets are for 3.0.0
This project is aimed to make to Super Smash Bros. Ultimate as close to Super Smash Bros. 64 as possible, while still keeping all the newcomers in the game. This includes stages, skins, voices, music, and even game mechanics. This is a huge project and help would be appreciated, so join the studio, and the discord to see what needs to be done!

Files

  • Is it possible to add the classic mode routes for instances giant donkey kong as a final boss?

    Bananite
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  • Peetis the Penguin avatar
    Peetis the Penguin Joined 5mo ago
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    23d
    i wonder if a modpack like this would exist but instead of 64 its brawl
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    Mantra
    south pole bird
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  • Vinci2000 avatar
    Vinci2000 Joined 2y ago
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    Will you consider implementing High Quality textures for the characters? This was because the N64 stages in Ultimate have higher quality textures. I can make HD Textures even though my Switch isn't hacked and I'm afraid to hack it
    Bananite
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    26d
    Assuming you are eventually going to remove side specals for the "game mechanic" part. how are ya gonna work it for the other characters and old characters? jigglypuffs B move was pound before, but now its rollout. and what moves of other characters are ya gonna remove and swap to B? just curious.
    Bananite
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  • Roadhog360 avatar
    Roadhog360 username pic Joined 3y ago
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    Roadhog360 avatar
    Roadhog360
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    28d
    If there's work done for the mod, it should be more than 0% work done.

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    iRoad
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BruhLookAtThis
BruhLookAtThis Joined 3y ago
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SFX & Voice Work

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DesertYoshi Joined 2y ago
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Development State
In Development
Completion
4%

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