HL2 Reanimation

A Work In Progress for Half-Life 2

Progress Report

In Development - 10% finished
So I've been working on this project for like 5 days and it's already boring me.

The goal is to reanimate the HL2 weapons without altering the experience of the game using a higher poly hands rig. Also I'll try to fix the missing faces from the right side of the weapons (I tried with the pistol and I can't get it to work but I'll find a way eventually).

The arms' texture is placeholder, all credits to https://gamebanana.com/models/3143 for the rig and thanez for the mesh.

Also I'd like help on this one cause i'm a total noob at animating,modeling and texturing, just pm me if you want.

UPDATE 1: Added a gif lmao it's horrible and at 15 fps, but you can see that I retained the hl2 original animation style (and i broke shell ejection on a fixed compile i did months ago, i suck)
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Todos

Grow a beard like Mr.Brightside's Animate RPG Animate Grenade Animate Crossbow Animate Shotgun Animate AR2 Animate Magnum Animate Gravity Gun Animate Crowbar Ask Juniez and Blueflytrap permission to use their models Add support for HL2:MMOD Animate Bugbait

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Submitter

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Category

Details

Development State
In Development
Completion
10%

Attributes

Software Used
3D Studio Max
Genre
3D Animation

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  • Today's Pick Jan 13 2019
  • 1.0k Views
  • 19 Posts
  • 8dSubmitted
  • 20hrModified

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