DR_Manncoraid

A Work In Progress for Team Fortress 2

Progress Report

In Development - 50% finished

Updates

WiPParentSubmitterStats
  • Improvement Reworked the whole map

Releases will now be separated and now will be released with a music and musicless version,  i recommenced using the musicless version for normal servers but its your choice, it might be a bit buggy because i haven't fully tested the map and i just patched out some things that havent been completed

Beta 3 11mo
  • Adjustment Moved Kick Trap
  • Addition Added little rooms
  • Addition Started Laser Trap

Download both part 1 and 2 or get it on google drive

Beta 2.5 11mo
A deathrun map where you go and raid Mannco for no apparent reason

Current traps/environment hazards
  • Push Trap
  • Platforms(x5)
  • Choose Doors
  • Scare Zone + Drop
  • Teleport Zone

why did i  make this
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  • ScoutWildFire avatar
    ScoutWildFire Joined 1y ago
    Offline
    185 points Ranked 20992nd
    11mo
    Excellent!!

    Hope this map is gonna get finished to get nice
    aesthetic looking, replacing dev texture walls with concrete etc to make it look like realistic.

    Fits well with VSH DR (Versus Saxton Deathrun)
    gamemode as Hale saves his the Mann. Co. Building.
    Scout who came into flames. avatar
    Mantra
    Scout who came into flames.
    URL to post:

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Credits

Secret Music Room
Nintendo
Music composers
Mapping Team
Lumitic
Lumitic Joined 11mo ago
Offline
2nd Mapper

Submitter

Stovven avatar
Stovven Joined 3y ago
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898 points Ranked 5854th

Stovven
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Category

Details

Development State
In Development
Completion
50%

Attributes

Gamemode
Deathrun

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  • 18 DLs
  • 633 Views
  • 1 Posts
  • 12moSubmitted
  • 11moModified
  • 11moUpdated

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