The Game Modding Community - Since 2001

DR_Manncoraid

A Work In Progress for Team Fortress 2

Progress Report

In Development - 50% finished

Updates

Beta 3
  • Improvement Reworked the whole map
Releases will now be separated and now will be released with a music and musicless version,  i recommenced using the musicless version for normal servers but its your choice, it might be a bit buggy because i haven't fully tested the map and i just patched out some things that havent been completed
Stovven avatar
Stovven Joined 2y ago
Offline
610 points Ranked 7654th
Stovven
2mo
Beta 2.5
  • Adjustment Moved Kick Trap
  • Addition Added little rooms
  • Addition Started Laser Trap
Download both part 1 and 2 or get it on google drive
Stovven avatar
Stovven Joined 2y ago
Offline
610 points Ranked 7654th
Stovven
2mo
A deathrun map where you go and raid Mannco for no apparent reason

Current traps/environment hazards
  • Push Trap
  • Platforms(x5)
  • Choose Doors
  • Scare Zone + Drop
  • Teleport Zone

why did i  make this

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Posts

  • 3mo
    ScoutWildFire avatar
    ScoutWildFire Joined 5mo ago
    Offline
    127 points Ranked 25157th
    Excellent!!

    Hope this map is gonna get finished to get nice
    aesthetic looking, replacing dev texture walls with concrete etc to make it look like realistic.

    Fits well with VSH DR (Versus Saxton Deathrun)
    gamemode as Hale saves his the Mann. Co. Building.
    Scout who came into flames. avatar
    Mantra
    Scout who came into flames.

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Credits

Secret Music Room
Nintendo
Music composers
Mapping Team
Lumitic
Lumitic Joined 2mo ago
Offline
2nd Mapper

Submitter

Stovven avatar
Stovven Joined 2y ago
Offline
610 points Ranked 7654th

Stovven
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Category

Details

Development State
In Development
Completion
50%
Access
Public

Attributes

Gamemode
Deathrun

Stats

Posts
1
Views
440
Downloads
11
Total Downloads
11
Date Added
3mo
Date Modified
2mo
Date Updated
2mo

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