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CSO2 to CS1.6 [CANCELED]

A Work In Progress for Counter-Strike 1.6

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Canceled at 20% completion

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  • Addition Added CSO2 DP12 & CSO2 MP5 Animations
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3mo

Another Pack

Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. 

Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. 

I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) 

Mainly focusing on getting default weapon slots with models and animations from CSO2. 

I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. 

(Just using custom contents to showcase both rig and model.
A update of it will come in future time.)


*Twinkie Masta, Thanez, etc... on CSO2 Animations
*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models


(These makes more sense so basically like having 2 packs in the same time.)

As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.

Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. 

Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. 

I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) 

Mainly focusing on getting default weapon slots with models and animations from CSO2. 

I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. 

(Just using custom contents to showcase both rig and model.
A update of it will come in future time.)


*Twinkie Masta, Thanez, etc... on CSO2 Animations
*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models


(These makes more sense so basically like having 2 packs in the same time.)

As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.

  • Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) Mainly focusing on getting default weapon slots with models and animations from CSO2. I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. (Just using custom contents to showcase both rig and model.A update of it will come in future time.)*Twinkie Masta, Thanez, etc... on CSO2 Animations*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models(These makes more sense so basically like having 2 packs in the same time.)As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.
  • Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) Mainly focusing on getting default weapon slots with models and animations from CSO2. I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. (Just using custom contents to showcase both rig and model.A update of it will come in future time.)*Twinkie Masta, Thanez, etc... on CSO2 Animations*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models(These makes more sense so basically like having 2 packs in the same time.)As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.
  • Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) Mainly focusing on getting default weapon slots with models and animations from CSO2. I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. (Just using custom contents to showcase both rig and model.A update of it will come in future time.)*Twinkie Masta, Thanez, etc... on CSO2 Animations*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models(These makes more sense so basically like having 2 packs in the same time.)As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.
  • Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) Mainly focusing on getting default weapon slots with models and animations from CSO2. I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. (Just using custom contents to showcase both rig and model.A update of it will come in future time.)*Twinkie Masta, Thanez, etc... on CSO2 Animations*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models(These makes more sense so basically like having 2 packs in the same time.)As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.
Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. 

Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. 

I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) 

Mainly focusing on getting default weapon slots with models and animations from CSO2. 

I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. 

(Just using custom contents to showcase both rig and model.
A update of it will come in future time.)


*Twinkie Masta, Thanez, etc... on CSO2 Animations
*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models


(These makes more sense so basically like having 2 packs in the same time.)

As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.

Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. 

Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. 

I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) 

Mainly focusing on getting default weapon slots with models and animations from CSO2. 

I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. 

(Just using custom contents to showcase both rig and model.
A update of it will come in future time.)


*Twinkie Masta, Thanez, etc... on CSO2 Animations
*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models


(These makes more sense so basically like having 2 packs in the same time.)

As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.

Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. 

Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. 

I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) 

Mainly focusing on getting default weapon slots with models and animations from CSO2. 

I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. 

(Just using custom contents to showcase both rig and model.
A update of it will come in future time.)


*Twinkie Masta, Thanez, etc... on CSO2 Animations
*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models


(These makes more sense so basically like having 2 packs in the same time.)

As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.

Alright so I plan to make a pack for Cs1.6 and of course it should be compatible for CZ & CSO. 

Lately I have been working on CSO2 contents for the past months since it got my attention. I am not porting every CSO2 weapons and rigs. I am only compiling default weapon slots for CS1.6 and choosing rigs that I like. 

I will consider getting some more Terrorist rigs if I find some that suits my expectation. As for additional weapons that will be on future projects.  (Feel free to suggest) 

Mainly focusing on getting default weapon slots with models and animations from CSO2. 

I would also recompile cso2 animations with custom models as shown in my screenshot and compile default cso2 models with custom animations. 

(Just using custom contents to showcase both rig and model.
A update of it will come in future time.)


*Twinkie Masta, Thanez, etc... on CSO2 Animations
*IIopn, Hyper Imbrokeru, etc.. on CSO2 Models


(These makes more sense so basically like having 2 packs in the same time.)

As always this is a independent work with assistance of my buddy Ryukotsuki and resources from my buddy Sloba & Rimuto.

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MasterEmile avatar
MasterEmile username pic Joined 5y ago
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682 points Ranked 7058th
16 medals 1 rare
  • Returned 1000 times Medal icon
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  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon

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Details

Development State
Canceled
Completion
20%
Access
Public

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Posts
11
Views
2,862
Total Downloads
0
Date Added
3mo
Date Modified
3mo
Date Updated
3mo

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