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Mario Head

A Work In Progress for Super Smash Bros. for Nintendo 3DS

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In Development - 80% finished

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Finishing
  • Justo need to fix h00 little uv and ready to go
Monti ^.^ avatar
Monti ^.^ username pic Joined 11mo ago
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Monti ^.^
8mo
Update #1
  • h00 *in game* works (thanks Miguel92398)
  • Working con c00 and fix uv
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9mo
Hey there today the model is "finished" i just need to fix a problem that i cant fix, if anybody can tell me why the model dissapears at doing effects would be appreciatted, anyways i realeasing what i have, it dont use any bch because is made from the original/normal mario c00 mbn

NOTE: The Mario head voice is made by: Tr1pleDee in the smash wii u comunity

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  • 9moEdited 9mo
    Miguel92398 avatar
    Miguel92398 username pic Joined 1y ago
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    So I have one question again:
    Did you get this error when using MBN Tool?
    struct.error: byte format requires -128 <= number <= 127

    If so, go to FAQ and follow it cause I ain't gonna discuss this too long here.

    Anyways, I tried to do it and it seems that Floating Mario Head sorta have reach the limit. Got it to work for me on both c0x and h0x.

    Not gonna finish it as this is for testing purposes.
    Bananite
  • 9mo
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    Yo. So uh.
    Did you use Mario's bones for it?
    Did you rigged the head to HeadN?
    Did you make the model rotate to 0 degrees?

    Anyways, for the UV, use Unwrap UVW and make sure you have the edited texture of the model.
    Bananite
  • 9mo
    MarioDox avatar
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    "make the uv imagen"

    IMAGEN-ATION
    • Funny x 1
  • 9mo
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Details

Development State
In Development
Completion
80%
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Stats

  • 66 Downloads
  • 3,183 Views
  • 15 Posts
  • 9mo Submitted
  • 8mo Modified
  • 8mo Updated

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