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EE-3 Carbine Texturing

A Work In Progress for Fallout 4

Progress Report

In Development - 60% finished

Updates

Version 3 4y
  • - Created gloss and modified specular.
Version 2.6 4y Version 2.5 4y A Dirty OR Clean lens? 4y Version 2.1 4y
Decided to completely redo the textures, so I'm starting for 0 again!


Update 1: Completed the diffuse texture and I'm very happy with the result this time!

Update 2: Started working on the lens, which do you prefer a Dirty OR Clean lens?

Update 3: Finished up the Lens, now proceeding with the shaders for the main body.

Update 4: Added the inside scope detail.

Update 5: Reworked the Gloss and modified the Specular, still have to do various tweaks to both shader maps.
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Rafael De Jongh avatar
Rafael De Jongh username pic Joined 12y ago
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Apocalyptic Flag Affiliation: Apocalyptic
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