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So, I've been working for maybe 3 or 4 hours now just deleting polys, edges, and verts... so fucking long and drawn out... I'm down to 8,810 right now (not sure if I missed a turbo smoothed part by accident). I'll finish it tomorrow or something and get the low poly up and ready for my first bake!
Along the lines of bake, and suggestions?
> **Posted by Syncing**
> Remember to assign smoothing groups to all polys and to split those into smoothing group island in the UV.
> Maybe even reduce the polys at the end of the stock.
Could you add me to Steam and give me some guidance? Contact info is on my profile.
> **Posted by Teh Snake**
> That mag could have those "extruded things" simply baked. No need to keep it so detailed
Not a magazine, but yeah... I thought about removing those. It'd take care of those smoothing errors too! Thank you :D