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Tiny fixed

An Update

  • Amendment Moved spawnpoint from hard to escape position (Freeman's room)
  • Tweak Fixed textures on the bottom of the main cave.
  • Adjustment Moved one pillar, near the electic room. Did needed
  • - Trying to fix the electric room sound. It should be powerful! Even if that room was added as a placeholder, for my teen mapped map (and it's do good now, I promise!)
A fix update, made in sake of user. I do appriciate the attention of my work, started bloody 20 years ago, and I'm a perfectionist. That spawn point was unnessecary. Other tings are questionable to fix, but I'll keep in mind!
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