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Reloaded 2.0.1

An Update

  • Suggestion See Github Releases for full list of changes.
  • Improvement Converted Project to Semantic Versioning
  • Feature Implemented Plugin System | Incl. GB/Github Update Support
  • Improvement Support for Explicit DLL Names
  • Feature Autogeneration of Config.json Templates
  • Optimization Optimized Reloaded-Assembler Latency
  • Optimization MemoryBufferManager Caching
  • Feature Implemented Direct Shortcuts to Launch Games
  • Feature Implemented Pseudo-Launcher (see Github/Launcher for details)
  • Optimization Optimized X64 Loader Startup Times
  • Feature Reimplemented Auto Attach
  • Addition Implemented/Exposed Pointers to Arbitrary C# functions (e.g. generate pointer to custom convention 'usercall/userpurge' C# function)
  • Addition Improve and Further Produce Documentation
  • Optimization libReloaded - Overlays | Improved Frame Pacing
  • BugFix Remove Known Instances of Potentially Intrusive Open File Handles
  • Optimization Pattern Scanner Performance Improvements
  • Addition Reloaded-GUI: Support for Borderless Resizing
  • Addition Reloaded-GUI: Support for Recursive Control Theming
  • Refactor Reloaded-Input: Code Cleanup & Refactoring
  • BugFix BugFix: Same-Game dependencies not updated in the GUI.
  • Addition Steam-API Hook (See Global Mod List)

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Sewer56lol Joined 2y ago
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