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just a quick question, after replacing a texture and saving it asks which quality setting to save it as, do i leave it as normal ( multithread) or should i be selecting a different option?
I Think i screwed up something, once i turn on the mod, all the music other than the audio in the mod stops, the sound effects work except for the ring sfx, then once i restart the game with the mod on, it displays an error message that says "Failed to load audio file" "*mod folder path*" "Caused during script execution in function 'Standalone.playAudio' at line 354 of file 'audio.lemon' in module 'GameScript'.", is there a way to fix all of this?