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then you get a gif which uses like max 30-40 frames make sure it loops good.
open brawlbox/brawlcrate. file > new > Archives > BRESS resource pack. on newtree right click> import > animated gif then wait for loading set texture format to CMPR. right click on new tree and export all in a folder , in your desktop. if the size isnt right , import each file in a picture editor and set size to 500x375.
then go in template and replace the texture in patX files, (copy & paste more pat if needed).
if you use more then 20 frames, put ng_loop which is in the anim folder. put it in benzin folder. clickhere (for view where to put benzin folder)
open cmd do cmd /k cd C:\benzin then benzin r bg_loop.brlan bg_loop.xmlan
open notepad++ and open the xmlan files, scroll down and copy & paste some more frames make sure your you made the more frames +1 in number (like 0013 to 0014) [view pic, make sure from like 0009 it goes to 000a, 0019, 001a etc.] and 5 more frames (like 95 next frame is 100). Then Scroll up and under Framesize, add more pat has you have like pat21 etc. and change framesize to the frames you have (if 105 is max limit write 105 there)
if you have save it.
(tutorial of it is in template)
then do in cmd benzin n bg_loop.xmlan bg_loop.brlan
and drop it in anim files and replace your old one with new one. rename folder MenuSingle.d(normal) or the other file you took to MenuSingle.d.
open wiimms szs tool , put the folder 'MenuSingle.d same folder as the bash.batch file do wszst wszst create MenuSingle.d then you have your MenuSingle CTGP based.