A comprehensive guide for compiling Weapons and Props in to Crysis/CryEngine2
**Update**: Fixed some spelling errors and corrected some path locations. I may create the directory (with SDK files included) and upload that too. Thanks to [natko](http://www.gamebanana.com/members/37 "") for setting up the Gamefiles download.
So this started out as a project for school; I was to create a 20 page magazine with a topic of my choice. This was assigned to me days after compiling my M4 into Crysis, so what better subject to do it on than Compiling? I used a lot of images from Google, but the page design and layout was all done by me, including some renders and screenshots from 3DS max. Thank you [Agent95](http://www.gamebanana.com/members/1232570 "") for letting me use your pro textures!
There is A LOT of information in here ... 20 pages worth ... that being said, I'm sure I missed a thing or two. If someone is bold enough to do this entire process, PLEASE let me know if something is missing or you get stuck somewhere so that I can edit it in.
I am aware that page 9 is blurry; I'm an idiot and saved over it.
The tutorial is in a .PDF format, so you may need Adobe Reader or whatever. I know text-based tutorials aren't anyone's favorite thing, but that's how it is.
###### DO NOT RATE THIS UNLESS YOU TRIED IT.
- I do not want to be rated highly if it doesn't even work ...
- I appreciate comments on the design and effort, but please do not actually rate its integrity without testing it first hand.
DOWNLOAD: [HERE](http://www.gamebanana.com/gamefiles/download/2265 "")!