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KakarotModManager

A Modding Tool for Dragon Ball Z: Kakarot

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Updates

Fixed Config Conflicts 5d
  • BugFix Fixed conflict with HedgeModManager's configuration

A simple mod manager for Dragon Ball Z: Kakarot

KakarotModManager is a mod manager designed to be very easy to install and use. 

1. How to Install KakarotModManager

  1. Download a release of KakarotModManager
  2. Place it anywhere you want
  3. Run KakarotModManager.exe
  4. Read and follow any prompts if given

1.1. Installation for non-Steam users 

Use this if you somehow installed the game without Steam.

  1. Download a release of KakarotModManager
  2. Place it where you installed Kakarot
  3. Follow step 3 from the normal Installation instructions

2. How to add mods

2.1. For GameBanana mods

  1. Find the mod you want to install
  2. Click the 1-Click Install button
  3. A pop-up should come up asking if you want to run KakarotModManager, Click Open
  4. Click Download on the bottom right

2.2. For other sites

  1. Download the mod you want to install
  2. Drag the file into the mod list in KakarotModManager

3. How to load mods

  1. Click Refresh Mod List to ensure everything is detected
  2. Check the boxes for the mods you want to play (Only 1 Sound mod can be loaded at a time)
  3. Click Save & Play

4. How to make a mod.ini 

For Mod Developers Only!

Every mod designed to run with KakarotModManager requires a mod.ini file to be present in the root of the mod directory.
Here is an example of a mod.ini:
[Main]
; Do not change
FormatVersion=1
[GameBanana]
ItemType=
ItemId=
[Desc]
Title=CJ
Description=Just a test model port, It has some issues like disappearing when you get the camera too close, dunno yet why.
Version=0.5
Date=2020-01-20
Author=Beatz
AuthorURL="https://www.youtube.com/BeatzYT"

A mod.ini file should contain a FormatVersion with a value of 1 under the Main group to let KMM know what version of the format its using (This should be set to 1 incase any updates to the format is made in the future).

The two values under the GameBanana group are optional, Right now they are unused but might be used in the future so having them filled would be nice.

The Desc group contains most of the information about your mod which your users may see. Currently Title, Description, Version, Date, Author and AuthorURL are the valid options which are also expected to be filled if possible.

The first version of the format also supports defining a sound file list for some sound mods, adding this is simple, Under the Main group create a parameter called SoundCount and set it to the amount of files you need to replace in the Sound directory and for every sound file being replaced you will need to write a parameter starting with Sound then following it with a index number e.g. Sound0 and Sound1 and set them to the path relative to the Sound folder like:

[Main]
; Do not change
FormatVersion=1
Sound0="Bgm\Bgm.awb"
Sound1="Bgm\Bgm.uasset"
SoundCount=2

And in your mod folder create a folder called Sound and place your sound files in there with the same structure as the main game. e.g. Mod/Sound/Bgm/Bgm.awb

Requirements

Dependencies and prerequisites required to use this Tool

Files

Alternate File Sources

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  • tom avatar
    tom username pic Joined 19y ago
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    tom avatar
    tom
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    Amazing work, thank you supersonic :) This is a huge boon to the Kakarot modding scene. I'll add 1-click integration tomorrow!
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Credits

Key Authors
SuperSonic16 avatar
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Writing the manager
Sajid
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HedgeModManager submodule
Radfordhound
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HedgeModManager base design
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KakarotModManager Icon

Submitter

SuperSonic16 avatar
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SuperSonic16

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License

MIT License

Copyright (c) 2020 SuperSonic16

Permission is hereby granted, free of charge, to any person obtaining a copy

of this software and associated documentation files (the "Software"), to deal

in the Software without restriction, including without limitation the rights

to use, copy, modify, merge, publish, distribute, sublicense, and/or sell

copies of the Software, and to permit persons to whom the Software is

furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all

copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR

IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,

FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE

AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,

OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE

SOFTWARE.

Details

Attributes

IDE Used
Visual Studio 2019
Development State
Beta
Compiled Language
C#
Operating System
Windows

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