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Mania Mod Loader

A Modding Tool for Sonic Mania

Updates

1.06 R2 2y
  • Addition Added Speed Control to BASS using ChangeMusicSpeed
  • BugFix Fixed Video Desynchronisation
1.06 Final 2y Adjustment 1.06 Support 2y Overhaul Addition3 Plus 2y Overhaul Removal4 Icon 3y Addition BugFix
The current version of the Mod Loader is only compatible with the latest version of Sonic Mania on Steam. The Origin release is NOT supported. If you want to use mods with an older version of the game, you will have to find an older version of the Mod Loader.
This tool allows you to use mods and cheat codes in Sonic Mania.

Files

  • maniamodloader_f2a06.7z 2moExecutable
    Warning
    This file is or contains an executable
    insert_drive_file Build 39, For Sonic Mania Steam Build 3617885

Alternate File Sources

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  • Darkssness avatar
    Darkssness Joined 5mo ago
    Offline
    5mo
    An unhandled exception occurred in the application. If you click Continue, the application will ignore the error and attempt to continue. If you click Close, the application will close immediately. The specified file could not be found.

     

    that is the full error message
    Bananite
    URL to post:
  • DesexedDoggo avatar
    DesexedDoggo Joined 1y ago
    Offline
    569 points Ranked 45,659th
    5mo
    I get this error everytime I open the mod loader, See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************

    System.ArgumentOutOfRangeException: Exception of type 'System.ArgumentOutOfRangeException' was thrown.

    Parameter name: unit

    Actual value was -1.

       at ManiaModManager.MainForm.UpdateTimeElapsed(UpdateUnit unit, Int32 amount, DateTime start) in E:\Programs\mania-mod-loader\ManiaModManager\MainForm.cs:line 69

       at ManiaModManager.MainForm.CheckForUpdates(Boolean force) in E:\Programs\mania-mod-loader\ManiaModManager\MainForm.cs:line 322

       at ManiaModManager.MainForm.MainForm_Shown(Object sender, EventArgs e) in E:\Programs\mania-mod-loader\ManiaModManager\MainForm.cs:line 203

       at System.Windows.Forms.Form.OnShown(EventArgs e)

       at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)

       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

       at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)

       at System.Windows.Forms.Control.InvokeMarshaledCallbacks()

    ************** Loaded Assemblies **************

    mscorlib

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B

        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

    ----------------------------------------

    ManiaModManager

        Assembly Version: 1.0.0.0

        Win32 Version: 1.0.0.0

        CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Sonic%20Mania/ManiaModManager.exe

    ----------------------------------------

    System.Core

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

    ----------------------------------------

    System

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

    ----------------------------------------

    System.Windows.Forms

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

    ----------------------------------------

    System.Drawing

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.3752.0 built by: NET48REL1

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

    ----------------------------------------

    ModManagerCommon

        Assembly Version: 1.0.0.0

        Win32 Version: 1.0.0.0

        CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Sonic%20Mania/ModManagerCommon.DLL

    ----------------------------------------

    System.Configuration

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.3752.0 built by: NET48REL1

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

    ----------------------------------------

    System.Xml

        Assembly Version: 4.0.0.0

        Win32 Version: 4.8.3752.0 built by: NET48REL1

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

    ----------------------------------------

    Microsoft.GeneratedCode

        Assembly Version: 1.0.0.0

        Win32 Version: 4.8.3752.0 built by: NET48REL1

        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

    ----------------------------------------

    ************** JIT Debugging **************

    To enable just-in-time (JIT) debugging, the .config file for this

    application or computer (machine.config) must have the

    jitDebugging value set in the system.windows.forms section.

    The application must also be compiled with debugging

    enabled.

    For example:

    <configuration>

        <system.windows.forms jitDebugging="true" />

    </configuration>

    When JIT debugging is enabled, any unhandled exception

    will be sent to the JIT debugger registered on the computer

    rather than be handled by this dialog box.

    Bananite
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  • Darkssness avatar
    Darkssness Joined 5mo ago
    Offline
    5mo
    It says that ''an unhandled exception occured in the application'' even before i had any mods in it

    Any idea how to fix this?

    Bananite
    URL to post:
  • I asked something and nobody answered, great.
    Bananite
    URL to post:
  • In this mod manager I get the error that when I open the game that is sonic mania / sonic mania plus the mods are not in the game, the game is unplayable the sprites freeze and the enemies do not want to let me advance because there is an invincible barrier that Take a life for passing me and it's right next to the end sign plz fix it

    #we want to enjoy fun or unpredictable mods

    thanks for listening

    Bananite
    URL to post:
  • jameso2 avatar
    jameso2 Joined 6mo ago
    Offline
    2,443 points Ranked 20,463rd
    6mo
    I'm having issue with the "Starting Screen" option under the "Options" tab. For some reason it doesn't work. I try setting the start scene to Men, or CPZ, and the game still boots the SEGA screen.

    It definitely worked in older version of the mod loader, as I remember using this to test mods quickly.

    Any idea why this option isn't working?
    Nice.
    URL to post:
  • This mod loader doesn't work on my PC.

    I'm using Windows 10. When I try to open mod loader, I see an error. Please help.

    Bananite
    URL to post:
  • Chara Chan avatar
    Chara Chan Joined 6mo ago
    Offline
    6mo

    What version of Sonic Mania do I supposed to have? Because the mods don't work.
    Bananite
    URL to post:
  • JPhantom avatar
    JPhantom Joined 6mo ago
    Offline
    6mo
    Is there a way that i can use my own cheats?
    Divinity
    URL to post:
  • how can i find an older version of this mod loader? cant seem to do anything.

    Bananite
    URL to post:

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Credits

Key Authors
MainMemory
MainMemory Joined 3y ago
Sonic Guru
Offline
17,013 points Ranked 348th
34 medals 5 legendary 9 rare
  • Created a Mod Installer Medal icon
  • 30 submissions featured Medal icon
  • Reached 100 subscribers Medal icon
  • 2019 Top Contributor Medal icon
  • Returned 5000 times Medal icon
  • Became a Game Pioneer Medal icon
Primary Author
SonicFreak94
SonicFreak94 Joined 10y ago
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3,161 points Ranked 3,024th
8 medals 1 rare
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Co-Author
Contributors
SuperSonic16 avatar
SuperSonic16 username pic Joined 3y ago
SFCS Manager
Offline
10,468 points Ranked 617th
29 medals 2 legendary 6 rare
  • Created a Mod Installer Medal icon
  • Returned 5000 times Medal icon
  • Achieved Game Manager clearance Medal icon
  • Returned 1000 times Medal icon
  • Submitted 5 Tools Medal icon
  • 10 submissions featured Medal icon
Updates for Sonic Mania Plus
Axanery
Axanery Joined 3y ago
SM Manager SCD Manager
Offline
13,811 points Ranked 458th
25 medals 3 legendary 5 rare
  • 2017 Top Contributor Medal icon
  • Returned 5000 times Medal icon
  • Reached 100 subscribers Medal icon
  • Achieved Game Manager clearance Medal icon
  • Returned 1000 times Medal icon
  • Reached 50 subscribers Medal icon
Icon

Submitter

MainMemory avatar
MainMemory Joined 3y ago
Sonic Guru
Offline
17,013 points Ranked 348th
34 medals 5 legendary 9 rare
  • Created a Mod Installer Medal icon
  • 30 submissions featured Medal icon
  • Reached 100 subscribers Medal icon
  • 2019 Top Contributor Medal icon
  • Returned 5000 times Medal icon
  • Became a Game Pioneer Medal icon
MainMemory
Creator
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Details

Attributes

Operating System
Windows
Compiled Language
Development State
Stable
IDE Used
Visual Studio 2017

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