Paranoia2 Model Viewer (Updated)

A Modding Tool for Half-Life

Updates

ToolParentSubmitterStats
  • Tweak Fixes for model scroll in folder feature
Small Update 11mo
  • Improvement Added new version of 23.01.2018
Updated 11mo
Model viewer is made by Uncle Mike, developer of Xash engine as a modern replacement for outdated HLMV and Jed's Model Viewer.

Model Editor version is dated by 24.01.2018

Most notable features:
  • The program does not keep being in memory on exit like Jed's Model Viewer.
  • Supports models with 20,000 polys in each submodel.
  • Functionality is almost like in Jed's MV. (Except playing event sounds)
  • Automatic detection of view models. (View models already opened in first person camera, you can change camera view with V hotkey)
  • Proposes to save the model after making changes to it on exit.
  • Able to manipulate blending in animations.
  • Support of new texture flags, including Paranoia 2 ones.
  • Takes up little space on computer. (contains one .exe file only)
  • Supports lefthanded view-models for CS.
  • Able to change top and bottom colors of DM_Base and Remap Textures. (Added in 1.28 beta)
  • Has build in editor to configure model origin, attachments, hitboxes, eye position, bound and clip boxes. (Added in 1.28 beta)
  • Has two edit modes: QC Source and Real Model.
  • Visual preview of muzzle-flashes. (When animation have appropriate events)
  • NEW: Support of Inverse Kinematics, JiggleBones  and Vertex Weights, Also you can visualize Vertex Weights like in Source Model Viewer.  (GoldSrc didn't support these features, they are for Paranoia 2: Savior)
  • NEW: Support of Animation Blending, 2-way, 3-way, 4-way, 9-way.
  • NEW: Like in Jeds HLMV you can export UV Map from viewer.
  • NEW: MSAA for viewer screen.
  • NEW: When choosing combination of Bodygroups in model, viewer will write "Body" number for env_model and env_static to give that entity right Bodygroups.
  • NEW: Viewer adjust camera zoom about model size.
  • NEW: You can using left and right arrow keys switch models in one folder.
  • And many other changes.

Here is an official link for the editor, the author uploads newest versions here: https://cs-mapping.com.ua/forum/showthread.php?t=3...

Also if you found some bugs or want suggest features, you better register on that forum and tell to author itself, I just uploaded it here and have nothing to do with the program.
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  • #1b4927 avatar
    #1b4927 Joined 5mo ago
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    5mo
    It says that it has a virus.
    (In virustotal.)
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    Mantra
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  • OLAF avatar
    OLAF Joined 11y ago
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    8mo
    A new stable version released
    VIKING avatar
    Mantra
    VIKING
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  • hellmonja avatar
    hellmonja username pic Joined 4y ago
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    hellmonja
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    11mo
    Any chance of posting the changelog here in English? The site is all in Russian. Would love to see what's improved exactly...
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    AMXX Gunsmith
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  • Yo Den avatar
    Yo Den Joined 5y ago
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    11mo 11mo
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  • Not bad,Not bad its a good tool
    Bananite
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  • The303 avatar
    The303 Joined 2y ago
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    2y
    Wow, the color remap preview feature is incredibly useful, and going to the texture tab shows the updated results too.  I wrote a tutorial on color remap textures here:
    http://gamebanana.com/tuts/12230
    and this will help with testing without having to mess around with thirdperson ingame.

    9

    • Helpful x 1
    • Thanks x 1
    REE3
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  • Mii Brawler avatar
    Mii Brawler Joined 2y ago
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    2y
    Jed's Half Life Model Viewer was better if i'm being honest...
    • Disagree x 2
    A winner is Mii. avatar
    Mantra
    A winner is Mii.
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  • James Luke avatar
    James Luke Joined 3y ago
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    2y
    Who knows? The Redistributable is free and easy to download.

    But my """"""hate"""""" for Xash3D is irrelevant in this discussion.

    I will concede I was being rash at the time. And it isn't that bad as an alternative for casual users.

    And with that, I may as well increase my rating. Sorry for that.

    8.9

    • High five x 1
    GoldSource Programmer
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  • Cybermax avatar
    Cybermax Joined 11y ago
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    2y
    Solokiller's viever requires an installed  Visual C++ Redistributable for Visual Studio 2015.
    >>I have my own problems with Xash3D.
    Chyvachok As I told you, some just have prejudices. With this there is nothing to be done. On the other hand, anyone can download and compare.

    10

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  • Chyvachok avatar
    Chyvachok Joined 8y ago
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    2y
    Posted by James Luke

    I guess everyone's entitled to their own opinion however. But...

    The memory leak was literally a 1-line fix. Not that hard if you have the source code.

    Solokiller's version is a lot more optimized and allows for builds on Linux and Mac OS. And is made for CMake, much superior to using more traditional methods of compiling things. But something tells me that there isn't anything like that for PARANOIA 2's model viewer.

    Disagree with me all you want and I'm perfectly O.K. with that but I prefer faster performance with a new renderer and tons of optimization by removing old-ancient Windows speicific-APIs.

    And, did you know that his Model Viewer also contain those features you mentioned?

    But either way, I have my own problems with Xash3D. Not too entirely related on the topic so I don't know why you brought that up. Solokiller's working on HLEnhanced and all sorts of other useful tools and is benefiting the small-but-still-thriving Half-Life community if you want to bring up their credentials in comparison.

    But do please go on and spam my comments with your little stickers. Is it because I rated it semi-poorly?

    Well, about Solokiller version, I downloaded newest version of it on GitHub and checked it out, about optimization and any issues, I didn't found any issues with both model viewers, they both don't lag or have other problems such as crashes or hangouts, why you rate its stability and performance as 4 I don't understand, it work, and work fine, and about optimization, just compare, this tool, it consist with only one .exe file and have size of 134 KBytes, while Solokiller version has lots of .dll files and size of program unpacked from .rar is 53 MBytes.

    And about mentioned features of Solokiller's version, it has all features of JHMV, but it still don't has some usefull stuff from Paranoia2 Model Viewer, you can't check Remap and DM_Base texture colors and most important feature is ability of P2MV to configure Attachments and Hitboxes directly in model viewer and ability to save these changes in model or write full qc string, which you need just copy to .qc file, that features don't have any other model viewer except one from Source SDK, but obviously it can't be used for HL1.

    Only mayor things what P2MV don't have is ability to edit events and play event sounds, but still they can be added in future, as well as Linux version.

    And compare these two tools is not that correct, P2MV is made to support not just Half-Life models, but also models with Xash3D-only features such as UV-map tiling which is already added to Xash3D engine, and author plan also add vertex weights, also that is reason why this model viewer is made - to support models with these features, because old Model Viewers can't correctly display these models.
    • Agree x 2
    • Interesting x 1
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Unkle Mike
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Chyvachok Joined 8y ago
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  • 1.9k DLs
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  • 28 Posts
  • 2ySubmitted
  • 11moModified
  • 11moUpdated

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