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I was wondering if you could add the chambering system from action half-life in which you still have on round or more and when you reload, you get one extra bullet.

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  • Haunter avatar
    Haunter Joined 18y ago
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    Zap meh! W00t!
    Bananite
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    :D no bots :( i just copied de_aztec to hl and started an mp game
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  • Haunter avatar
    Haunter Joined 18y ago
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    Originally posted by Sweeper You do recall the dillemma we had, don't you?
    Yep. But in the end, it all comes down to They-Strike. Hey, not bad with that Half-Stike screenie!:D
    Bananite
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  • Sweeper avatar
    Sweeper Joined 17y ago
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    Originally posted by Haunter They : Strike sounds better. Counter Hunger is like something we take to combat our hunger.
    You do recall the dillemma we had, don't you?
    Bananite
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    :D
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    or half strike hl weapons in cs
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  • Haunter avatar
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    They : Strike sounds better. Counter Hunger is like something we take to combat our hunger.
    Bananite
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  • Sweeper avatar
    Sweeper Joined 17y ago
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    Could fit, the usual dilemma. Finding a name, still what we had for They strike. Counter Hunger.
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    what about halfarms lol :|
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  • Sweeper avatar
    Sweeper Joined 17y ago
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    Perhaps, but then we will use the clip system, not the magic bag system... CS has the magic bag system. FA has the clip system. However, Fire Life have been considered but there are allready too much workload for Haunter.
    Bananite
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  • Xianghua avatar
    Xianghua Joined 17y ago
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    might as well code a mod call fire-life firearms half-life
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  • Haunter avatar
    Haunter Joined 18y ago
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    So do I. The times when we say 'thank goodness' when the very last bullet from our guns kill the enemy. *12 more hours until doomsday. I kept looking at the clock at the bottom right hand corner of my laptop......I have only 12 more hours to prepare myself too. Which means I have to wait for doomsday to arrive before I can use my skills. Jeez....The stress was building up as I flip to page 5 of my notes.*
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  • Sweeper avatar
    Sweeper Joined 17y ago
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    Global Ops uses the "Magic bag of bullets" and the chambering system. FA uses the chambering system and clips, so they are a little bit more advanced. In Global I allways tend to have 31 rounds, that single round has saved my life sometimes...
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    That feature actually would make it more realistic. In the US Army, a soldier is issued 121 rounds of ammunition - one bullet is already in the chamber.
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    it does. if you change the 1 sprite on your hud to a 0 and vice versa.
    Pajamaz0r
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  • Haunter avatar
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    Makes sense. Does CS have the feature? Let's see....... Nope. Not yet. :D But please let me get the AWP fixed. Other suggestions come later. Can't make any snap decisions now.
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    suposed to make it more realistic. personally i think if we wanted to make it realistic you dun have 250 bullets and when u reload you keep the lets say 14 you have left and then add from ur stash the rest. i tink u should sp[lit it into clip. such as if i shoot 24 bullets that clip only has 6 bullets left.
    Pajamaz0r
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    seems like a lot of effort for 1 extra bullet?
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    access_time 16y
    ok. say you just pick a gun off of a rack that has never been fird and has no bullets in the chamber. you load a magizine of 30 bulets into it and chamber a round. after you chamber the clip has 29 bullets and the gun has 1 bullet. you fire 1 bullet and the clip automatically puts another round into the chamber. leaving you with 28 bullets in the clip, 1 in the gun, and 1 in a grunt. you relead with another clip of 30 bullets. you have 31 bullets.
    Pajamaz0r
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    goodsleigher Joined 17y ago
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  • Haunter avatar
    Haunter Joined 18y ago
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    So let's say I have 30 bullets, shoots one, then reload, how many bullets will I have?
    Bananite
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    he means that you have 1 round chambered in yer gun. then put a new clip in thus making a 30 round clip have 31 rounds to shoot.
    Pajamaz0r
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  • Haunter avatar
    Haunter Joined 18y ago
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    We'll have to see about that. In the meantime, mind describing it in details?
    Bananite
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