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How can I create a fog entity?

A Forum Thread for Goldsource Engine

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It will be possible to create an entity in the FGD of the VHE or Jack of the half life games, where when adding this entity I want the whole map to be cloudy.

Example ... I want the map to be seen as the env_fog_controller of l4d2. Or as they put it on servers in the zombie escape or cstrike mod.



Since I want to create maps with this theme, but I do not know how to create it in the FGD.

I have the programs and little knowledge.

As far as the env_fog_controller is concerned, it is only from the l4d, but I want to create a similiar replica or similar entity.

I would greatly appreciate your help.

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  • Alfa1337 avatar
    Alfa1337 Joined 13y ago
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    A quick answer, use a custom fog sprite from scratch.
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  • Tenryuu avatar
    Tenryuu Joined 10y ago
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    env_fog + value
    怖いか?
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  • Pirucho XP-007 avatar
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    Pirucho XP-007 avatar
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    Well, I can use smoke sprites.

    Its rendering will be solid, and the sprites by themselves will be indexed sprites. The more sprites there are in an area, the denser the fog will be. It can look good sometimes.

    Otherwise, there really is no other option, as I see it ... :/

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    Mantra
    Maper and CS 1.6 Programmer
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Pirucho XP-007 avatar
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