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Crowbar (decompiler and compiler) problems

A Forum Thread for Team Fortress 2

Animation makers or modders always use the software "Crowbar" for decompiling and compiling models. I use that too and I have some problems with it, can someone help? Okay so I was making a mod (not meant to be added here because of Overwatch haters) and when everytime I compile the player animation .qc file, it will always work but when I go to the selected path to where it should be, it will not be there.. can somebody help me please?


  • 5mo
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    If it's just compiling, you could use a batch compiler instead. Also consider the option the compile failed.
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  • 5mo
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    If you're using Crowbar to execute the compiling command, check whether you have the "Output Folder" option enabled or not. If it's enabled, it won't be output where $ModelName says it should be compared to the game's file structure, and will instead be put somewhere else after it has been compiled.
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