Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

Loading screen - A Forum Thread for Counter-Strike: Global Offensive.

How do I do it?

Is there a tutorial or does someone know how to insert the 2 pictures of the map on the loading screen. ![example](http://4.bp.blogspot.com/-lp18rk6i3iM/T8tilFOxwkI/AAAAAAAAAWw/vg6mrGd3qhM/s320/CSGO+Load.png "Example") 1. The screenshot. 2. The overview. 3. The text. I created a custom radar and i guessed that would work for the overview but as far as i can tell it didn't. Thanks :)
  • .Krusty avatar
    .Krusty Joined 14y ago
    Offline
    10,551 points Ranked 905th
    11 medals 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • Reached 7,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    10y
    bump. I am interested aswell. The text on the left is a the normal text file as in CS:S and it's the overview file on the right. but where does that image on the top left come from? I searched the official maps and materials and didn't find it yet
    HQ is HQ
    URL to post:
  • Mad_ avatar
    Mad_ Joined 13y ago
    Offline
    873 points Ranked 49,165th
    10y
    The loading screens are located in csgo/resource/flash/loading-mapname These files (as far as I can tell) only hold two images, and a few other icons/shadows for spawns etc. They do not draw the images from elsewhere, they actually have the images inside the file. They are .swf files, which is a format exported from Adobe Flash. One of the already existing files will then need to be decompiled to a .fla file which can then be edited in Adobe Flash. And even then, when you have it decompiled, unless you know what your doing its quite a mess of a file anyway... I used to use flash quite a lot, so this wasn't much of a problem for me when creating one myself earlier. If I have a bit of time later I might try to clean up one of the .fla files and upload it with some instructions so people can use it. Ontop of that, I'm not even sure if servers automatically download the loading screens to the clients.
     avatar
    URL to post:
  • cds9 avatar
    cds9 Joined 12y ago
    Offline
    329 points Ranked 69,239th
    10y
    Hello - I am also looking into why this small task is so difficult to do. Why it is a flash file who knows. It would be nice just to have one image in that loading screen - like an MOTD box for the server. This would make life easy because you would not have to go in and out of that flash file every time you added a map to a server. As MAD_ pointed out this flash file is also not a DLC file who knows if a fast download server would even push it out to the client if the file was edited correctly - I dont think it would even over ride the existing file. I am no flash professional here I no longer even have it installed on my computer - any help someone could give us would be greatly appreciated.
    Bananite
    URL to post:
  • Mad_ avatar
    Mad_ Joined 13y ago
    Offline
    873 points Ranked 49,165th
    10y
    Ok, just posted a tutorial on how to do this, along with a prefab I created making it a lot easier to have the icons you want in the right place on the minimap. Its still not ideal from valve/hidden path, but meh, we might as well get on with it. http://gamebanana.com/csgo/tuts/10944 Hope this helps.
     avatar
    URL to post:
  • Dav02 avatar
    Dav02 Joined 10y ago
    Offline
    3,002 points Ranked 7,614th
    10y
    I did my csgo\resource\flash ( loading-MAP-NAME.swf ) and still stuck with this screen :( Why ![](http://a2.sphotos.ak.fbcdn.net/hphotos-ak-snc6/s720x720/260168_10151193102561351_1409233934_n.jpg "")
    URL to post: