Posted by Lost
Valves already been working on CS:S updates, you should read some more lol. The team working is rather small as they've been giving TF2 and L4D all the love but the updates are still being worked on, we see this everytime the SDK gets some minor updates, all the new code and comments left in the source shows new gametypes being created and extra features.
And as we all know, new gametypes means new maps to show them off.
There are currently two known - and coded - gametypes that you can read about, Heist and Territory control. The first should be interesting as it hasn't really been done before by Valve but the territory control is the same old stuff we've seen in DoD:S for a long long time.
And also some of the new I/O options that are added will be fun to play with on standard gametypes :P
Let Valve do their jobs, more CS clones won't do any good as standard CS:S cannot be replaced, there's too large of a base, you can't compete with that.
Totally agree. A CS:S mod would act as the hundred dust2 remakes: failure.
Posted by Sebhael
The game needs a numerous amount of fixes that should have been fixed a long time ago, all of these issues are currently the same things that everyone that still plays the game (and those that have avoided the game) have pointed out. Yet Valve doesn't do much about it, they just sit back and think about their next piece.
They are working vigorously on TF2 and L4D, but what about CS:S?
Valve said these bugs, namely the dodgy hitboxes etc, can't be fixed because of the massive tounement aspect of the game. Changing it now would mess all that up.