Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

Restored GooInGlass

A Texture Mod for Half-Life 2

Members see zero ads. Membership is 100% free

GooInGlass as it used to look pre-OB update


While is true that gtamike_TSGK did already a fixed version of GooInGlass some years ago, it was more a texture replacement than a real fix due using other textures and different VMT settings.

After working for a while, I managed to recreate the original aspect that it used to have before the OrangeBox update, when the GooInGlass shader was not fully deprecated.

I made the "metal part" of the diffuse map consistent across the texture, repaired the gap at the normalmap which made it not really seamless, made the two cubemaps compatible with HDR, created a seamless diffuse map for these who wants to use it as just liquid flowing across, and wrote different VMTs for such use and the "glass part".

On this pack you will find:

-The default gooinglass VMT, as it used to be.

-gooinglass_fluid, for these intended to be combined with the glass part in order to recreate the original effect.

-gooinglass_glass, which are the glass itself.

Sadly, I failed to fully restore into the aspect it used to have at the HL2 Leak, as currently on retail there's no default shader that can handle both displaying a moving normalmap only at the transparent area of the texture and make it display under it.

Valve made those, so I only take credits to fix stuff. Feel free to use them on your mods and further improve them.

Files

Comments

Sign up to access this!
  • NvC_DmN_CH avatar
    NvC_DmN_CH username pic Joined 6y ago
    Ripe Supporter
    There
    Apocalyptic Flag Affiliation: Apocalyptic
    6,456 points Ranked 989th
    46 medals 4 legendary 11 rare
    • Returned 5000 times Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2017 Medal icon
    • 1st Place - The Heatwave Skinning Contest Medal icon
    • Became a Ripe Supporter Medal icon
    • Submitted 20 Gamefiles Medal icon
    • 3rd Place - The
    NvC_DmN_CH avatar
    NvC_DmN_CH
    Apocalyptic Flag
    Affiliation
    Apocalyptic
    access_time 2mo
    You can use stacked models, with different default shaders, to acheive any effect you want.

    IDK if there's an actual tutorial for it, but there was a facepunch post (rip) with a gravity gun model that completely fakes PBR.
    DmN means DiaMoNd avatar
    Mantra
    DmN means DiaMoNd
    URL to post:

Embed

menu
Andel banner
Billede URL
HTML indlejr kode
BB indlejr kode
Markdown indlejr kode

Credits

Key Authors
Maestra_Fenix
Maestra_Fenix Joined 10y ago
Offline
5,275 points Ranked 1230th
13 medals 1 legendary 1 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Reached 1,000 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
Improved basetexture, fixed normalmap, made HDR versions of cubemaps, proper VMT settings
Original Authors
Valve
Original creator

Submitter

Maestra_Fenix avatar
Maestra_Fenix Joined 10y ago
Offline
5,275 points Ranked 1230th
13 medals 1 legendary 1 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Reached 1,000 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
Maestra_Fenix
Creator
  • Paypal Donate
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

menu

Attributes

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • favorite 2
  • cloud_download 71
  • remove_red_eye 2.3k
  • mode_comment 2
  • access_time 2mo
  • access_time 2mo

More from Submitter

menu

More Other/Misc Textures

bcp.crwdcntrl.net tracking pixel