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Full City 17 Paper Map Texture

A Texture Mod for Half-Life 2

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NOTE: This is a modder's resource and doesn't replace any textures in the game

Inspired by ppitm's Alyx's City 17 map this is a complete but more accurate map of City 17 and surroundings in 2048x4096 texture format to be used by mappers and modelers.

It includes the full HL2 and Episode 1 (surface) areas based on the complete and combined HL2 and Episode 1 maps. I took extra care to mark all the buildings, overpasses, streets, train tracks and grassy areas on the map as they are seen in the games for the highest possible accuracy. The Water Hazard and Highway 17 areas are based on the official in-game maps for consistency and are therefore less accurate.
It also includes rebel markings like the citadel's location, lambda caches (X) and major rebel outposts.

The archive includes the .VTF and .VMT files to be used in the Source Engine as well as a dirty, clean and unmarked version of the uncompressed texture in case you want to use this somewhere else or even print it.

Special thanks to MrBlacky for proof-reading the Russian names and suggesting better location names.

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Credits

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Terg500
Texture
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MrBlacky
Russian proof-reading, location name suggestions

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Terg500 avatar
Terg500 Joined 10mo ago
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Terg500
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Use this in your maps and models as you see fit, just give me credit if you do so.

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