The Game Modding Community - Since 2001

Aide & Power HD Textures

A Texture Mod for Half-Life 2

Updates

Ver.2
  • Added glow of individual elements
  • Fixed normal map
JersonGaming avatar
JersonGaming username pic Joined 2y ago
Offline
2,461 points Ranked 2008th
19 medals 1 legendary 3 rare
  • 2017 Top Contributor Medal icon
  • 10 submissions featured Medal icon
  • Received thanks 50 times Medal icon
  • Reached 50 subscribers Medal icon
  • One month a member Medal icon
  • Returned 100 times Medal icon
JersonGaming avatar
JersonGaming
9mo
Replaces the suit charger and health charger on the HD version. There are 2 variants of textures: in Russian and in English.

Instructions for installing inside archive.

Files

Posts

  • 10d
    sarge945 avatar
    sarge945 Joined 10d ago
    Offline
    This is a 10/10 texture, but I can only give it a 9 because it doesn't work properly in Half-Life 2: Update (the normal map is broken, with an error in the console). If that issue is fixed, this will be one of the better retextures on here.

    7

    Bananite
  • 5mo
    JackRipah avatar
    JackRipah Joined 4y ago
    Offline
    1,209 points Ranked 4187th
    9 medals 1 rare
    • Returned 1000 times Medal icon
    • 2016 Survey Participant Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    Normal map on the aide still looks off. This is how it looks in the Nova Prospekt ambiance.
    Bananite
  • 8mo
    Richter5294 avatar
    Richter5294 Joined 1y ago
    Offline
    289 points Ranked 14491st
    Very nice! I'm glad to see these kind of 'direct visual upgrade' mods still exist.

    However, the normal maps look pretty screwed up.
    8/10.
    Bananite
  • 9moEdited 9mo
    Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 10y ago
    Ripe Supporter Super Moderator
    Offline
    Apocalyptic Flag Affiliation: Apocalyptic
    19,989 points Ranked 222nd
    77 medals 11 legendary 19 rare
    • 1st Place - Winter Textures Contest Medal icon
    • 1st Place - GameBanana Around the Globe Contest Medal icon
    • 1st Place - Sci-Fi Skinning Contest Medal icon
    • 1st Place - Winter Warfare Medal icon
    • 1st Place - Movie Replicas Modeling Contest Medal icon
    • Submitted 100 WiPs Medal icon
    Rafael De Jongh avatar
    Rafael De Jongh
    Apocalyptic Flag
    Affiliation
    Apocalyptic
    Skinning/Modelling Expert
    First things first, this is definitely not a bad attempt of making higher quality textures for these model assets.

    However there are various parts that really could use some improvements.

    For starters (and this was sadly already noticeable on your screenshots) is your Normal Map.

    Your current normal map is probably created from your diffuse map via Crazybump, two things you should never do/use. Especially not in 2017 as Crazybump really is one of the worst choice in normal map plugins on the market you can ever use therefore you really SHOULD NOT!

    If anything the most detail that should actually be normal mapped would be some of the mother board wiring, the engravement holes in the metal and the light socket. Other than that you shouldn't normal map anything other than some slight dents or damage (which your main texture doesn't really use either).

    Things you should really never normal would be text, paint, plain metal and so on. I really advise you look into proper normal mapping and while it is a bit of old and outdated it still a good start if I say so myself: http://gamebanana.com/tuts/9966

    So make sure to check it out and hopefully that might give you a better insight to what normal mapping is all about and how to correctly use it. 

    But one thing is sure, your current normal map is completely wrong and should really be remade to receive a proper grade!

    Second thing that your release lacks for being high quality are proper supported shaders, the Source engine has been updated over the years allowing more shader usages than in the beginning so when making high quality releases you should definitely make use of it.

    I'm talking about the: Specular map and Exponent map here and of course some proper VMT parameters.

    For starters in terms of VMT parameters and shading I recommend the following tutorial: http://gamebanana.com/tuts/11498

    This really goes in depth to what every command does but in general if you have a proper setup and shaders like the specular map on the alpha channel of your normal and an additional exponent map with a rimmask on its alpha then you could come up with a VMT like this:

    Vertexlitgeneric
    {
    // MAIN SETTINGS
    $basetexture                "models/props_combine/suit_charger001_sheet"
    $bumpmap                    "models/props_combine/suit_charger001_sheet_normal"

    // PHONG SHADING
    $phong                      1
    $phongboost                 0.48
    $phongfresnelranges         "[1 4 6]"
    $phongtint                  "[.8 .8 1]"
    $phongexponenttexture       "models/props_combine/suit_charger001_sheet_exp"
    $phongalbedotint            1
    $phongalbedoboost           48
    $normalmapalphaphongmask    1

    // ENVIRONMENT REFLECTION
    $envmap                     env_cubemap
    $envmaptint                 "[.075 .075 .125]"
    $normalmapalphaenvmapmask   1

    // RIM LIGHT
    $rimlight                   1
    $rimlightexponent           24
    $rimlightboost              1.2
    $rimmask                    1
    }


    So having a proper normal really can do a lot in this case, together with a proper VMT setup and additional shader can really make your work pop out!

    Therefore I suggest to really take a good look at how to create proper shaders and setting them up on Source to bring out your true potential.

    The last thing I would also suggest is to start completely from scratch and don't use the original as a base to apply your textures on, especially not when you're up scaling it!

    Looking into baking normals for old models might also work fantastically so give a look at that as well and I do hope that with this post you'll bring out even more quality than before!

    Keep up the great work I'd say.

    7

    Web Developer & 3D Artist avatar
    Mantra
    Web Developer & 3D Artist
  • 9mo
    It's Amazing what HD textures can do to a model.

    9

    Pootis with style
  • 9mo
    NightBerkut avatar
    NightBerkut username pic Joined 3y ago
    Offline
    24 medals 1 legendary 7 rare
    • Submitted 60 Polls Medal icon
    • Received thanks 50 times Medal icon
    • Thanked 50 submitters Medal icon
    • Submitted 30 Polls Medal icon
    • Returned 1000 times Medal icon
    • 2nd Place - Site Improvement Ideating Contest Medal icon
    Неплохо. Not bad.

    10

  • 9mo
    Zeroize0 avatar
    Zeroize0 Joined 6y ago
    Offline
    5,079 points Ranked 971st
    13 medals 1 rare
    • Returned 1000 times Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    YESSSS

    10

    Bananite
  • 9mo
    Rymd avatar
    Rymd username pic Joined 3y ago
    Offline
    Refraction Studios Flag Affiliation: Refraction Studios
    5,437 points Ranked 880th
    19 medals 1 legendary 1 rare
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 2016 Survey Participant Medal icon
    • Reached 1,000 Points Medal icon
    Rymd avatar
    Rymd
    Refraction Studios Flag
    Affiliation
    Refraction Studios
    Very nice texture rework !

    10

    pew pew avatar
    Mantra
    pew pew
  • 9mo
    MNQdd avatar
    MNQdd Joined 3y ago
    Offline
    2,859 points Ranked 1715th
    11 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2016 Survey Participant Medal icon
    • Returned 100 times Medal icon
    Heyyyy! Отлично!
    Hooman.

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
JersonGaming avatar
JersonGaming username pic Joined 2y ago
Offline
2,461 points Ranked 2008th
19 medals 1 legendary 3 rare
  • 2017 Top Contributor Medal icon
  • 10 submissions featured Medal icon
  • Received thanks 50 times Medal icon
  • Reached 50 subscribers Medal icon
  • One month a member Medal icon
  • Returned 100 times Medal icon
Modder

Submitter

JersonGaming avatar
JersonGaming username pic Joined 2y ago
Offline
2,461 points Ranked 2008th
19 medals 1 legendary 3 rare
  • 2017 Top Contributor Medal icon
  • 10 submissions featured Medal icon
  • Received thanks 50 times Medal icon
  • Reached 50 subscribers Medal icon
  • One month a member Medal icon
  • Returned 100 times Medal icon

JersonGaming avatar
JersonGaming

Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
  • Paypal Donate
Sign up to access this!

Category

Attributes

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Featurings

  • Today's Pick Aug 8 2017

Stats

  • 1,624 Downloads
  • 5,048 Views
  • 11 Posts
  • 9mo Submitted
  • 9mo Modified
  • 9mo Updated

Scores

72 bScore
9.1 Rating
7 Critic

9 voters

1 critic

Sign up to access this!

Hey, you! Mascot

GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation - send modders points.
  • Post: Give modders your thoughts on their work.
  • Vote: Help your favorite modders win monthly awards.
  • Rate: Rate mods and help them stand out.
  • Flag: Alert moderators and warn members of problems with mods.
  • Watch: Get notified when mods are updated.

Sound fun? Sign up now!

Already a Bananite? Login

More from Submitter

bcp.crwdcntrl.net tracking pixel