solid_glass

A Texture Mod for Half-Life 2: Deathmatch

dev notes:

-use env cubemap

-customize vmt file

-configure shaders and antialiasing

- apply brushes on funk entities
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    1y
    Could use just a bit of refraction to the overall, perhaps edge-based refraction.
    There's a "frosted glass" texture in the devtest files, you might experiment with some of those parameters. 
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katersenay
textures

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katersenay
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