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Detailtexture Pack ver.2

A Texture Mod for Half-Life

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Texture pack for Half-Life 1 Multiplayer. Includes 24bit HD textures.

Half-Life 1 detailtexturepack v 2.0

Released: 28.08.2013

Author: Crowbar /`

Contact: http://steamcommunity.com/id/Crowbar91/

    halflifegold@hotmail.com

Since I was stuck with my mod Half-Life: Gold I now decided to release the textures as a texture pack for Half-Life 1 multiplayer. This pack includes an almost blank grey halflife.wad which will be overlayed with beautiful 24bit textures ingame. With this pack the follwing maps can be played with much higher and optimized graphics as far as textures are concerned:

ag_crossfire ag_hidden_lab agtricks boot_camp boot bounce crossfire datacore doublecross endcamp frenzy gasworks lambda_bunker lost_village no_remorse rapidcore snark_pit stalkx stalkyard subtransit undertow

Of course any other maps can be played with this pack too, but i can't assure that it will look good. To do so, follow these steps: 1.) Go to Half-Life/valve/maps 2.) Copy and rename the file "Any Map.txt" to the map you want to play and add "_detail" to the end of the textfile. (e.g. killbox_detail.txt) 3.) Done

If the textures doesn't fit well in this map, you can write your own textfile. Just have a look on the other textfiles I've written and you will understand fast how it works.


Example given:

tnnl_flr4 detail/floor1 1.0 2.0

tnnl_flr4 is the orginal texture which you can find in the halflife.wad

floor1 is the texture you want to use instead. It should be maximal 512 x 512, 24bit and the format must be .tga.The file also needs to be in Half-Life/valve/gfx/detail.

1.0 is the scale on the x-axis. 2.0 is the scale on the y-axis.

To make the texture pack work, you need to type 2 commands into your console/config:

r_detailtexturessupported 1 r_detailtextures 1

Also, make sure you run the game in OpenGL mode.

oprtions

Texture credit goes to:

-Chain Studios (Half-Life: FX Contents, http://chainstudios.hlfx.ru/index.php?do=lbmfx) -Valve (Source Materials) -Cred Injuries (Some Textures + Some Help, http://www.fpsbanana.com/members/790621) -thedönerking (thwc2_stalky map detailtextures, http://www.fpsbanana.com/maps/37711) -protostar (source materials, http://www.fpsbanana.com/textures/95) -black mesa source team

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  • Drywtler avatar
    Drywtler Joined 5y ago
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    427 points Ranked 47194th
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    This detailed textures are AMAZING! The maps look really cool now. I wanted to rate them but this submission is old and yeah, the period of rating :'v Anyway, good job.
    • Agree x 2
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    Mantra
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  • Ghost1304625 avatar
    Ghost1304625 Joined 8y ago
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    access_time 6y
    Wow, this is so cool :), it all looks so amazing, HD, and realistic, you don't even notice they're not the original textures. So cool. Congrats.
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  • Strelok avatar
    Strelok username pic Joined 11y ago
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    586 Studios Flag Affiliation: 586 Studios
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    Strelok avatar
    Strelok
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    that is freaking awesome
    Dragons! avatar
    Mantra
    Dragons!
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xr.crowbar
xr.crowbar Joined 6y ago
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texturing

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xr.crowbar Joined 6y ago
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xr.crowbar
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