De_prodigy HD

A Texture Mod for Counter-Strike 1.6

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Thank you very much, Radu for your mods that made me know more about the details on half-life engine. It's based on texture filtering between a WAD .bmp texture and a .tga detail texture. I didn't made the detail .tga, only configured it to the map, after lots of tests. Including all the half-life textures.

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Alex Anton
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9,502
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Date Added
6y
Date Modified
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bcp.crwdcntrl.net tracking pixel