School of Level Design

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Maps

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Blurb

Welcome to the School of Level Design!
======================================
_where knowledge is power and learning is everything.
Here you will learn to know what you're talking about when it comes to mapdesign._

This studio will help teach beginner(or intermediate) mappers to become experts through personal tutorials, professional help, and help from the student's (beginners) other team members. To teach the students, we've set up different methods of teaching, projects, and competitions. Each beginner will learn from an assigned teacher and will receive a project to work on from that teacher.

Projects & Assignments
----------------------
These will consist of a certain topic (ie. lighting). Each chapter has a write-up available explaining the topic and references to on-site & off-site tutorials and resources related to the subject. Your teacher may also send you their video tutorial (optional for the teacher to do) and anything else that may be beneficial to your learning.

Assignment List
---------------
- **CH. 1:** Concept Development
- **CH. 2:** Brushwork
- **CH. 3:** Optimization 1
- **CH. 4:** Detailing
- **CH. 5:** Lighting
- **CH. 6:** Optimization 2
- **CH. 7:** Extras

Competitions
------------
Studio competitions would occur bimonthly and are based on what the students have learned to date.

### Want to Learn?
Submit a Join Request with the following information:
Username:
Native Language:
Country/City:
Game(s):
Gametype(s):

### Want to Teach?
Submit a Join Request with the following information:
Username:
Native Language:
Country/City:
Game(s):
Area of Expertise:

### Current Student Assignments

#### Logan Dougall

- **Donny -- A1**
- **BrainZ -- A1**

#### Fibbs

- **Santi**

#### Dr.iCe

- **Eagle**
- **Roma**



### Teachers Contact Information

#### Logan Dougall
- Skype: logan.dougall
- Email: Logan.Dougall@Gmail.com

#### Fibbs
- Steam: Profile

#### Dr.iCe
- Skype: iceeyboooi
- Email: iceeyboi@gamebanana.com
- Steam: dr_ice27

Posts

  • 1mo
    AoM avatar
    AoM avatar Not Asleep
    Homepage
    Moderator Joined 11y
    11,431 points Ranked 373rd
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    Hey folks, I'm reaching out to let you know that you should update/redo your Uberstyle to comply with the new customization rules. Yours isn't too bad, but there are some overlapping modules, such as your custom "School Attendance" one that overlaps your projects section and the fact you made a bunch of the buttons full width, which makes the add a post module become really long. I'd also recommend putting a background on the #ImportantLinks buttons so they can be seen on top of your background.
    Thar be snow. avatar
    Mantra
    Thar be snow.
  • 5y
    Serialmapper avatar
    Member Joined 7y
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    No level design school in the world will teach you how to have an original idea and to make an astonishing map.It will teach you just to master a software.
    If you want to be the best ,you have to be passionate about what are you doing. This kind of work must produce pleasure naturally, to be a way of relaxation, otherwise it's a fail before it's even started, and i know what I'm talking about.
     avatar
    Mantra
  • 5y
    Mike C avatar
    Mike C Offline
    Member Joined 6y
    3,409 points Ranked 1373rd
    This uberstyle is pretty amazing
    "risOsi"
  • 6y
    Eagle. avatar
    Eagle. avatar Offline
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    I've been thinking about this recently. I'm going to message all of the members and see where they're at with the project.
  • 6y
    Logan Dougall avatar
    Logan Dougall avatar Offline
    Half Life Storm Flag Affiliation: Half Life Storm
    Admin Joined 11y
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    Logan Dougall avatar
    Logan Dougall
    Half Life Storm Flag
    Half Life Storm
    Admin
    Hmm, need to make some fixes to the uberstyle...
    √úberStylers {...} ~/clubs/1947
  • 6y
    SpaceBunneh avatar
    SpaceBunneh avatar Offline
    Member Joined 6y
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    > **Posted by HydraSlaught**

    > Username: ^
    >
    > Native Language: Dutch
    >
    > Country/City: Netherlands / Tilburg
    >
    > Game(s): Counter Strike - Source
    >
    > Gametype(s): Team Deathmatch - Gun game
    >
    > ok?

    hydra.... you know they mean when you send a studio join submission you put it in that format. when you hit join it asks you to send an application on why you want to join, then you put it into that format. Just in-case you didnt know.
    Floating Through Space avatar
    Mantra
    Floating Through Space
  • 6y
    Hydraslaught avatar
    Hydraslaught avatar Offline
    Member Joined 6y
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    Username: ^

    Native Language: Dutch

    Country/City: Netherlands / Tilburg

    Game(s): Counter Strike - Source

    Gametype(s): Team Deathmatch - Gun game

    ok?
    Still here.
  • 6y
    Bravo81 avatar
    Bravo81 Offline
    Member Joined 6y
    527 points Ranked 8416th
    Love the theme, looks really nice. Good job.
    The Contract - Project Manager
  • 6y
    robin avatar
    robin Hibernating
    Super Moderator Joined 11y
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    This studio looks cool. :o
    Senior Moderator
  • 6y
    Eagle. avatar
    Eagle. avatar Offline
    Member Joined 10y
    5,966 points Ranked 760th
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    • Reached 1,000 Points Medal icon
    Finals are finally finishing up, so we'll also be able to get on that assignment 1 :D!
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