Download : SourceForts PLattForms

A Skin Mod for Garry's Mod 9

  • sourceforts_plattforms.rar 11y old 1,019 DLs 5 mb

Archive Contents

  • sourceforts_plattforms.rar Contains 331 files & 23 directories Raw file list
    • materials/
      • atrium/
        • sf_atriumGlass.vmt
        • sf_atriumGlass.vtf
        • sf_atriumMetal.vmt
        • sf_atriumWarp.vmt
      • crate/
        • crate_tex_final_blue.vmt
        • crate_tex_final_blue.vtf
        • crate_tex_final_none.vmt
        • crate_tex_final_none.vtf
        • crate_tex_final_normal.vtf
        • crate_tex_final_red.vmt
        • crate_tex_final_red.vtf
        • crate_tex_internal.vmt
        • crate_tex_internal.vtf
      • deck/
        • sf_deck_fog.vmt
        • sf_deck_fog.vtf
      • heart/
        • sf_heartParticleRed.vmt
        • sf_heartParticleRed.vtf
        • sf_heartRed.vmt
        • sf_heartRed.vtf
      • magma/
        • sf_lava1.vmt
        • sf_lava1.vtf
      • models/
        • SF_Block_Black.vtf
        • SF_Block_Blue.vmt
        • SF_Block_Blue_lod1.vmt
        • SF_Block_Metal.vtf
        • SF_Block_Metal_Normal.vtf
        • SF_Block_Normal.vtf
        • SF_Block_Normal_lod1.vtf
        • sf_block_black.vmt
        • sf_block_blue.vtf
        • sf_block_blue_lod1.vtf
        • sf_block_gib_crosssection.vmt
        • sf_block_gib_crosssection.vtf
        • sf_block_metal.vmt
        • sf_block_metal_lod1.vmt
        • sf_block_red.vmt
        • sf_block_red.vtf
        • sf_block_red_lod1.vmt
        • sf_block_red_lod1.vtf
      • sf/
        • base_blue_01.vtf
        • base_red_01.vtf
        • concrete/
          • base_blue.vmt
          • base_red.vmt
          • base_stripe_blue_01.vmt
          • base_stripe_blue_01.vtf
          • base_stripe_blue_02.vmt
          • base_stripe_blue_02.vtf
          • base_stripe_blue_03.vmt
          • base_stripe_blue_03.vtf
          • base_stripe_red_01.vmt
          • base_stripe_red_01.vtf
          • base_stripe_red_02.vmt
          • base_stripe_red_02.vtf
          • base_stripe_red_03.vmt
          • base_stripe_red_03.vtf
          • concretefloor_sf_001a.vmt
          • concretefloor_sf_001a.vtf
          • concretewall_canals_lower.vmt
          • concretewall_canals_lower.vtf
        • decals/
          • decal_mark_blue_01.vmt
          • decal_mark_blue_01.vtf
          • decal_mark_red_01.vmt
          • decal_mark_red_01.vtf
          • decal_sflogo_blue_01.vmt
          • decal_sflogo_blue_01.vtf
          • decal_sflogo_red_01.vmt
          • decal_sflogo_red_01.vtf
          • sf_decalTitle.vmt
          • sf_decalTitle.vtf
          • sf_decalTitle1.vmt
          • sf_decalTitle1.vtf
        • spawner_buttons_blue_01.vmt
        • spawner_buttons_blue_01.vtf
        • spawner_buttons_red_01.vmt
        • spawner_buttons_red_01.vtf
      • sprites/
        • death_physics_block.vmt
        • death_physics_block.vtf
      • tactical/
        • sf_activateText.vmt
        • sf_activateText.vtf
        • sf_blueScroll.vmt
        • sf_blueScroll.vtf
        • sf_blueTile.vmt
        • sf_blueTile.vtf
        • sf_redScroll.vmt
        • sf_redScroll.vtf
        • sf_redTile.vmt
        • sf_redTile.vtf
        • sf_scrollNrml.vtf
        • sf_squareStripe.vmt
        • sf_squareStripe.vtf
        • sf_tileNrml.vtf
      • tallgrass/
        • sf_tallgrass.vmt
        • sf_tallgrass.vtf
      • temp/
        • 344c286b.vtf
      • tread/
        • sf_tread.vmt
        • sf_tread.vtf
        • sf_treadBridge.vmt
        • sf_treadBuildWall.vmt
        • sf_treadCliff.vmt
        • sf_treadCliff.vtf
        • sf_treadCliffDetail.vtf
        • sf_treadFloor.vmt
        • sf_treadFloorStatic.vmt
        • sf_treadGear.vmt
        • sf_treadGear.vtf
        • sf_treadGearNrml.vtf
        • sf_treadHorizon.vmt
        • sf_treadHorizon.vtf
        • sf_treadLeaf.vmt
        • sf_treadLeaf.vtf
        • sf_treadSand.vtf
        • sf_treadSandSolid.vtf
        • sf_treadTrail.vmt
        • sf_treadTrail.vtf
        • sf_treadWheel.vmt
        • sf_treadWheel.vtf
        • sf_treadWheelNrml.vtf
        • sf_tread_blank.vmt
        • sf_tread_blank.vtf
        • sf_tread_lod1.vmt
        • sf_tread_lod1.vtf
    • models/
      • atrium/
        • atrium_glass.dx80.vtx
        • atrium_glass.dx90.vtx
        • atrium_glass.mdl
        • atrium_glass.sw.vtx
        • atrium_glass.vvd
      • crate/
        • crate.dx80.vtx
        • crate.dx90.vtx
        • crate.mdl
        • crate.phy
        • crate.sw.vtx
        • crate.vtx
        • crate.vvd
      • heart/
        • heart_red.dx80.vtx
        • heart_red.dx90.vtx
        • heart_red.mdl
        • heart_red.phy
        • heart_red.sw.vtx
        • heart_red.vvd
      • sf/
        • 2d_1x2_gib1.dx80.vtx
        • 2d_1x2_gib1.dx90.vtx
        • 2d_1x2_gib1.mdl
        • 2d_1x2_gib1.phy
        • 2d_1x2_gib1.sw.vtx
        • 2d_1x2_gib1.vvd
        • 2d_1x2_gib2.dx80.vtx
        • 2d_1x2_gib2.dx90.vtx
        • 2d_1x2_gib2.mdl
        • 2d_1x2_gib2.phy
        • 2d_1x2_gib2.sw.vtx
        • 2d_1x2_gib2.vvd
        • 2d_1x2_gib3.dx80.vtx
        • 2d_1x2_gib3.dx90.vtx
        • 2d_1x2_gib3.mdl
        • 2d_1x2_gib3.phy
        • 2d_1x2_gib3.sw.vtx
        • 2d_1x2_gib3.vvd
        • 2d_1x2_gib4.dx80.vtx
        • 2d_1x2_gib4.dx90.vtx
        • 2d_1x2_gib4.mdl
        • 2d_1x2_gib4.phy
        • 2d_1x2_gib4.sw.vtx
        • 2d_1x2_gib4.vvd
        • 2d_1x2_gib5.dx80.vtx
        • 2d_1x2_gib5.dx90.vtx
        • 2d_1x2_gib5.mdl
        • 2d_1x2_gib5.phy
        • 2d_1x2_gib5.sw.vtx
        • 2d_1x2_gib5.vvd
        • 2d_1x2_gib6.dx80.vtx
        • 2d_1x2_gib6.dx90.vtx
        • 2d_1x2_gib6.mdl
        • 2d_1x2_gib6.phy
        • 2d_1x2_gib6.sw.vtx
        • 2d_1x2_gib6.vvd
        • 2d_1x5_gib1.dx80.vtx
        • 2d_1x5_gib1.dx90.vtx
        • 2d_1x5_gib1.mdl
        • 2d_1x5_gib1.phy
        • 2d_1x5_gib1.sw.vtx
        • 2d_1x5_gib1.vvd
        • 2d_1x5_gib2.dx80.vtx
        • 2d_1x5_gib2.dx90.vtx
        • 2d_1x5_gib2.mdl
        • 2d_1x5_gib2.phy
        • 2d_1x5_gib2.sw.vtx
        • 2d_1x5_gib2.vvd
        • 2d_1x5_gib3.dx80.vtx
        • 2d_1x5_gib3.dx90.vtx
        • 2d_1x5_gib3.mdl
        • 2d_1x5_gib3.phy
        • 2d_1x5_gib3.sw.vtx
        • 2d_1x5_gib3.vvd
        • 2d_1x5_gib4.dx80.vtx
        • 2d_1x5_gib4.dx90.vtx
        • 2d_1x5_gib4.mdl
        • 2d_1x5_gib4.phy
        • 2d_1x5_gib4.sw.vtx
        • 2d_1x5_gib4.vvd
        • 2d_1x5_gib5.dx80.vtx
        • 2d_1x5_gib5.dx90.vtx
        • 2d_1x5_gib5.mdl
        • 2d_1x5_gib5.phy
        • 2d_1x5_gib5.sw.vtx
        • 2d_1x5_gib5.vvd
        • 2d_1x5_gib6.dx80.vtx
        • 2d_1x5_gib6.dx90.vtx
        • 2d_1x5_gib6.mdl
        • 2d_1x5_gib6.phy
        • 2d_1x5_gib6.sw.vtx
        • 2d_1x5_gib6.vvd
        • 2d_2x3_gib1.dx80.vtx
        • 2d_2x3_gib1.dx90.vtx
        • 2d_2x3_gib1.mdl
        • 2d_2x3_gib1.phy
        • 2d_2x3_gib1.sw.vtx
        • 2d_2x3_gib1.vvd
        • 2d_2x3_gib2.dx80.vtx
        • 2d_2x3_gib2.dx90.vtx
        • 2d_2x3_gib2.mdl
        • 2d_2x3_gib2.phy
        • 2d_2x3_gib2.sw.vtx
        • 2d_2x3_gib2.vvd
        • 2d_2x3_gib3.dx80.vtx
        • 2d_2x3_gib3.dx90.vtx
        • 2d_2x3_gib3.mdl
        • 2d_2x3_gib3.phy
        • 2d_2x3_gib3.sw.vtx
        • 2d_2x3_gib3.vvd
        • 2d_2x3_gib4.dx80.vtx
        • 2d_2x3_gib4.dx90.vtx
        • 2d_2x3_gib4.mdl
        • 2d_2x3_gib4.phy
        • 2d_2x3_gib4.sw.vtx
        • 2d_2x3_gib4.vvd
        • 2d_2x3_gib5.dx80.vtx
        • 2d_2x3_gib5.dx90.vtx
        • 2d_2x3_gib5.mdl
        • 2d_2x3_gib5.phy
        • 2d_2x3_gib5.sw.vtx
        • 2d_2x3_gib5.vvd
        • 2d_2x3_gib6.dx80.vtx
        • 2d_2x3_gib6.dx90.vtx
        • 2d_2x3_gib6.mdl
        • 2d_2x3_gib6.phy
        • 2d_2x3_gib6.sw.vtx
        • 2d_2x3_gib6.vvd
        • 3d_1x1_gib1.dx80.vtx
        • 3d_1x1_gib1.dx90.vtx
        • 3d_1x1_gib1.mdl
        • 3d_1x1_gib1.phy
        • 3d_1x1_gib1.sw.vtx
        • 3d_1x1_gib1.vvd
        • 3d_1x1_gib2.dx80.vtx
        • 3d_1x1_gib2.dx90.vtx
        • 3d_1x1_gib2.mdl
        • 3d_1x1_gib2.phy
        • 3d_1x1_gib2.sw.vtx
        • 3d_1x1_gib2.vvd
        • 3d_1x1_gib3.dx80.vtx
        • 3d_1x1_gib3.dx90.vtx
        • 3d_1x1_gib3.mdl
        • 3d_1x1_gib3.phy
        • 3d_1x1_gib3.sw.vtx
        • 3d_1x1_gib3.vvd
        • 3d_1x1_gib4.dx80.vtx
        • 3d_1x1_gib4.dx90.vtx
        • 3d_1x1_gib4.mdl
        • 3d_1x1_gib4.phy
        • 3d_1x1_gib4.sw.vtx
        • 3d_1x1_gib4.vvd
        • 3d_1x2_gib1.dx80.vtx
        • 3d_1x2_gib1.dx90.vtx
        • 3d_1x2_gib1.mdl
        • 3d_1x2_gib1.phy
        • 3d_1x2_gib1.sw.vtx
        • 3d_1x2_gib1.vvd
        • 3d_1x2_gib2.dx80.vtx
        • 3d_1x2_gib2.dx90.vtx
        • 3d_1x2_gib2.mdl
        • 3d_1x2_gib2.phy
        • 3d_1x2_gib2.sw.vtx
        • 3d_1x2_gib2.vvd
        • 3d_1x2_gib3.dx80.vtx
        • 3d_1x2_gib3.dx90.vtx
        • 3d_1x2_gib3.mdl
        • 3d_1x2_gib3.phy
        • 3d_1x2_gib3.sw.vtx
        • 3d_1x2_gib3.vvd
        • block_2d_1x2.dx80.vtx
        • block_2d_1x2.dx90.vtx
        • block_2d_1x2.mdl
        • block_2d_1x2.phy
        • block_2d_1x2.sw.vtx
        • block_2d_1x2.vvd
        • block_2d_1x5.dx80.vtx
        • block_2d_1x5.dx90.vtx
        • block_2d_1x5.mdl
        • block_2d_1x5.phy
        • block_2d_1x5.sw.vtx
        • block_2d_1x5.vvd
        • block_2d_2x2.dx80.vtx
        • block_2d_2x2.dx90.vtx
        • block_2d_2x2.mdl
        • block_2d_2x2.phy
        • block_2d_2x2.sw.vtx
        • block_2d_2x2.vvd
        • block_2d_2x3.dx80.vtx
        • block_2d_2x3.dx90.vtx
        • block_2d_2x3.mdl
        • block_2d_2x3.phy
        • block_2d_2x3.sw.vtx
        • block_2d_2x3.vvd
        • block_3d_1x1.dx80.vtx
        • block_3d_1x1.dx90.vtx
        • block_3d_1x1.mdl
        • block_3d_1x1.phy
        • block_3d_1x1.sw.vtx
        • block_3d_1x1.vvd
        • block_3d_1x2.dx80.vtx
        • block_3d_1x2.dx90.vtx
        • block_3d_1x2.mdl
        • block_3d_1x2.phy
        • block_3d_1x2.sw.vtx
        • block_3d_1x2.vvd
      • tallgrass/
        • sf_grass.dx80.vtx
        • sf_grass.dx90.vtx
        • sf_grass.mdl
        • sf_grass.sw.vtx
        • sf_grass.vvd
    • settings/
      • menu_props/
        • SourceForts.txt

Installation Instructions

No specific installation instructions were found.

Recommended GMod 9 Installation Resource

You could also try:

By downloading you agree to the submitter's license.

Popular Installation Tutorials

bcp.crwdcntrl.net tracking pixel