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Download : CS beta USP with CS:GO Animations

A Skin Mod for Counter-Strike 1.6

Archive Contents

  • cs_beta_usp_csgo_anims.7z Contains 7 files & 7 directories Raw file list
    • CS beta USP w CSGO anims/
      • CSCZ Arms/
        • v_usp.mdl
      • CT Arms/
        • v_usp.mdl
      • Leet Arms/
        • v_usp.mdl
      • Phoenix Arms/
        • v_usp.mdl
      • Pirate Arms/
        • v_usp.mdl
      • Readme.txt
      • Separatist Arms/
        • v_usp.mdl
  • cs_beta_usp_csgo_anims-compile_files.7z Contains 259 files & 8 directories Raw file list
    • CS beta USP w CSGO anims compile files/
      • Bare Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • bare-1.smd
        • bare-2.smd
        • bare_arm_133.bmp
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • reload.smd
        • reload_unsil.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • threading.bmp
        • v_usp.mdl
        • v_usp.qc
      • CSCZ Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • cz_arms.bmp
        • cz_arms.smd
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • reload.smd
        • reload_unsil.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • threading.bmp
        • v_usp.qc
      • CT Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • ct_arms_01.smd
        • ct_arms_02.smd
        • ct_arms_03.smd
        • ct_arms_04.smd
        • ct_arms_05.smd
        • ct_arms_06.smd
        • ct_arms_07.smd
        • ct_arms_08.smd
        • ct_arms_fbi.bmp
        • ct_fbi_glove_color.bmp
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • reload.smd
        • reload_unsil.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • threading.bmp
        • v_usp.qc
      • Leet Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • reload.smd
        • reload_unsil.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • t_arm.bmp
        • t_arms_01.smd
        • t_arms_02.smd
        • t_arms_03.smd
        • t_arms_04.smd
        • t_arms_05.smd
        • t_fingers.bmp
        • t_glove.bmp
        • threading.bmp
        • v_usp.qc
      • Phoenix Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • pirate-1.smd
        • pirate-2.smd
        • pirate-3.smd
        • reload.smd
        • reload_unsil.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • t_arms_pirate.bmp
        • t_arms_pirate_watch.bmp
        • threading.bmp
        • v_usp.qc
      • Pirate Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • phoenix-1.smd
        • phoenix-2.smd
        • phoenix-3.smd
        • reload.smd
        • reload_unsil.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • t_base_fullfinger_glove.bmp
        • threading.bmp
        • v_model_phoenix_arms.bmp
        • v_usp.qc
      • Separatist Arms/
        • LAM.bmp
        • LPA_sight.bmp
        • add_silencer.smd
        • back_of_slide.bmp
        • detach_silencer.smd
        • draw.smd
        • draw_unsil.smd
        • ejector.bmp
        • front_sight.bmp
        • hammer.bmp
        • handle-1.bmp
        • hk_usp_ref.smd
        • idle1.smd
        • idle1_unsil.smd
        • inspect.smd
        • inspect_unsil.smd
        • magazine.bmp
        • reload.smd
        • reload_unsil.smd
        • separatist-1.smd
        • separatist-2.smd
        • separatist-3.smd
        • separatist-4.smd
        • separatist-5.smd
        • separatist-6.smd
        • shoot1.smd
        • shoot1_unsil.smd
        • shoot2.smd
        • shoot2_unsil.smd
        • shoot3.smd
        • shoot3_unsil.smd
        • shoot_empty.smd
        • shoot_empty_unsil.smd
        • silencer.bmp
        • slide.bmp
        • t_arms_separatist.bmp
        • t_base_fullfinger_glove.bmp
        • threading.bmp
        • v_usp.qc

Installation Instructions

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