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Ruger

A Skin Mod for Team Fortress 2

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This was also for my polypack which I didn't finish. Well here it is.

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  • $WAGberg_2012 avatar
    $WAGberg_2012 Joined 6y ago
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    128 points Ranked 64213rd
    access_time 6y
    > **Posted by Sir Rexius Sarcasticus** > > **Posted by DatGmann** > > > Hey, i think i can fix this, i can take the animations, make the pistol invisible, and compile it as c_scout_animations, then with the fixed version of this would be pretty much the same (also the other pistols would have the same animation as this), i'll try that out, hope it'll work. > > > > EDIT: Nope, didin't work well, Ah well. > > Just give all the pistols this animation, holding, firing, and reloading. You shouldn't need to worry about the moving bit on this, the other pistols don't have anything in that area. Think you can make this for the pocket pistol
    007: Movies Sold: CLASSIFIED
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  • Boundingdog15 avatar
    Boundingdog15 Joined 7y ago
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    access_time 7y
    Please do I hate default pistol animations
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    Infinite possibilities
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  • R E X avatar
    R E X username pic Joined 9y ago
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    access_time 8y
    > **Posted by DatGmann** > Hey, i think i can fix this, i can take the animations, make the pistol invisible, and compile it as c_scout_animations, then with the fixed version of this would be pretty much the same (also the other pistols would have the same animation as this), i'll try that out, hope it'll work. > > EDIT: Nope, didin't work well, Ah well. Just give all the pistols this animation, holding, firing, and reloading. You shouldn't need to worry about the moving bit on this, the other pistols don't have anything in that area.
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  • Sound of the Lyre avatar
    Sound of the Lyre Joined 8y ago
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    access_time 8y
    > **Posted by DatGmann** > Hey, i think i can fix this, i can take the animations, make the pistol invisible, and compile it as c_scout_animations, then with the fixed version of this would be pretty much the same (also the other pistols would have the same animation as this), i'll try that out, hope it'll work. > > EDIT: Nope, didin't work well, Ah well. Then by all means.
    I'm a secret agent man! avatar
    Mantra
    I'm a secret agent man!
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  • DatGmann avatar
    DatGmann Joined 9y ago
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    access_time 8y
    Hey, i think i can fix this, i can take the animations, make the pistol invisible, and compile it as c_scout_animations, then with the fixed version of this would be pretty much the same (also the other pistols would have the same animation as this), i'll try that out, hope it'll work. EDIT: Nope, didin't work well, Ah well.
    I MAKE STUFF avatar
    Mantra
    I MAKE STUFF
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  • Summers Rage avatar
    Summers Rage Joined 8y ago
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    258 points Ranked 53168th
    access_time 8y
    > **Posted by chiter2012** > Pls fix the first person model it can't be fixed due to valve releasing the winger and shortstop using the same animations
    Bananite
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  • chiter2012 avatar
    chiter2012 Joined 8y ago
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    143 points Ranked 62197th
    access_time 8y
    Pls fix the first person model
    Bananite
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  • imRED avatar
    imRED Joined 9y ago
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    538 points Ranked 45265th
    access_time 8y
    did any 1 finished it yet
    Bananite
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  • Blitz n Barrage avatar
    Blitz n Barrage Joined 8y ago
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    access_time 8y
    > **Posted by Ryux** > Ugh, can someone fix this skin please? Assuming that Dan can't fix it, anyone, fix the view models please this is a very good skin i want to download. :L You wish is my command
    Bananite
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  • Ryux avatar
    Ryux Joined 9y ago
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    397 points Ranked 48152nd
    access_time 9y
    Ugh, can someone fix this skin please? Assuming that Dan can't fix it, anyone, fix the view models please this is a very good skin i want to download. :L
    Hey look buddy... I'm a ninja.
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DanielAwesomo
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DanielAwesomo Joined 12y ago
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DanielAwesomo
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Pistol icon Pistol
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Multi Class icon Multi Class

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