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10/10 but i have found one problem - left hand has no elbow and u can see it. Look at Akaru's video, around 0:58
U did very well job on these anims so mb u could fix em a little? Or u have to reorigin longer hands model? that would be real painful...
Still the best anims here cuz bullet lent stay on reload.
Pros: Good animation, fairly good model, damn good sounds though
Cons: the model has no stock whatsoever, doesnt really add to the realism!
Improvements: read cons...
Notes: I still think James' new m249 anims are better by FUCKING FAR!!!
Very cool animations! I like origins
Great work here! (My computer crashed and i cant make for you video sorry)
Agree with Z-Man
But next time use new Syncing's hand rig because "coverdown" animations needs some fixes
Pros: The anims is good and MW2 like,and i love MW2 stuff
Cons: As everyone says,you can see the end of the hand and the tip of the stock
Improvements: Move the origins a little closer and add stocks to the gun
Wow another MW2 Imitation, not surprised here.
- Arm movements don't make sense, one minute the elbow is up by the shoulder, the next its 2-3 feet from your face. Not to mention the end of the arm showing.
- The ammo box isn't magnetic, you don't just shove it onto the bottom of the machine gun. It gets pulled to the left when removing it then just placed on the bottom, doesn't make sense? It slides and locks in/out, not slide off and stick back on.
- Not enough force on the 'smack' when the lid is closed, pretty sure there's more force shown in MW2, not sure cause i'm not a MG using faggot xD
- The draw has speed issues, brings up slow, then at the top of the 'arc' it's speeds up then on the way down to the the idle position it's slow again... I think this goes against the laws of physics. At it's highest it should be slower, simply put: Fast to slow then to fast again, definatly needs to be quicker on the way down (It's a dam machine gun).
Nothing to say about the shoot animation, recoil is good and the bullets jiggle :)