USMC Force Recon

A Skin Mod for Insurgency: Modern Infantry Combat [MOD]

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This is based off of my retextured marines for Insurgency, but is the Force Recon variant with a few more elements finished as well.

SLEEVE SKIN ****************The Skin**************** This is based off of my retextured marines for Insurgency, but is the Force Recon variant with a few more elements finished: - The boots have the EGA emblem and the pins now - Shaders for helmet strap piece, pouches, NVG mount, and neck guard - Finished SAW pouch Following changes for Force Recon variant: - Helmet retexture - Added velcro on sleeves - VGUI change to represent Force Recon instead of regular infantry when you are choosing your team *****************Credits***************** Texture - antman311 Original Textures - INS Developer Team Normal Map - antman311 **************Installation*************** 1.) Install all "Required" files to: Z:\Program Files\Steam\steamapps\YOURACCOUNTNAME\Insurgency\insurgency\ 2.) Pick which version you want - With Knee Pads - Without Knee Pads 3.) Extract the "materials" folder to... Z:\Program Files\Steam\steamapps\YOURACCOUNTNAME\Insurgency\insurgency\ ----------To Install the Sleeves---------- 1.) Open the "Sleeves" folder 2.) Extract the "materials" folder to... Z:\Program Files\Steam\steamapps\YOURACCOUNTNAME\Insurgency\insurgency\ **************Release Notes************** You may not redistribute this conversion pack giving yourself credit, or anyone else that was not originally involved in the project. You may not sell this conversion pack to make any type of profit. If you desire to use this pack in a skin/mod pack of yours, please contact the authors first to make sure it is okay with them before you do. STANDARD INFANTRY VERSION

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  • 1
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  • 8y
    Bamafan434 avatar
    Bamafan434 Joined 10y ago
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    953 points Ranked 5108th
    It looks pretty good. But you should have given him a Khaki flight suit instead. Most MARSOC units use those or the MCCUU Frog suit.
    ROLL TIDE ROLL!!!
  • 8y
    antman311 avatar
    antman311 Joined 10y ago
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    1,073 points Ranked 4543rd
    Posted by MXTRO

    Your latest skin - retextured usmc had better bump mapping on the IBA but this one has better bump on the pouches , try to put it as realistic as you can.
    Good work dude , i keep looking forward to another relase.

    They have the same normal maps...
    These are the changes for the new version:

    - The boots have the EGA emblem and the pins now
    - Shaders for helmet strap piece, pouches, NVG mount, and neck guard
    - Finished SAW pouch

    Following changes for Force Recon variant:

    - Helmet retexture
    - Added velcro on sleeves
    - VGUI change to represent Force Recon instead of regular infantry when you are choosing your team
    Meine Ehre heibt Treue avatar
    Mantra
    Meine Ehre heibt Treue
  • 8y
    MXTRO avatar
    MXTRO Joined 11y ago
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    Your latest skin - retextured usmc had better bump mapping on the IBA but this one has better bump on the pouches , try to put it as realistic as you can.
    Good work dude , i keep looking forward to another relase.
    Xfire: MXTRO avatar
    Mantra
    Xfire: MXTRO
  • 8y
    S_ource avatar
    S_ource username pic Joined 10y ago
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    8,536 points Ranked 532nd
    Posted by antman311

    Posted by S_ource

    Posted by antman311

    Posted by S_ource

    Looks good but i would like to have it more worn and grunged upp. And i also think a spec map would be a good idea.

    HL2 doesn't support that. Once Beta 3 comes around with the OB engine, that would be fully possible.

    Hl2 supports specluar but its calld reflection (ref) map, But what it dont support is color specular.

    You can't have that and phong enabled at the same time though, that's the problem.

    Try phong exponent map or something then.
  • 8y
    Love it. Best Marines skin I've seen since this game came out, I've been looking at skins a long time, trust me, even before I made this account.
    I like tactical stuff.
  • 8y
    antman311 avatar
    antman311 Joined 10y ago
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    1,073 points Ranked 4543rd
    Posted by S_ource

    Posted by antman311

    Posted by S_ource

    Looks good but i would like to have it more worn and grunged upp. And i also think a spec map would be a good idea.

    HL2 doesn't support that. Once Beta 3 comes around with the OB engine, that would be fully possible.

    Hl2 supports specluar but its calld reflection (ref) map, But what it dont support is color specular.

    You can't have that and phong enabled at the same time though, that's the problem.
    Meine Ehre heibt Treue avatar
    Mantra
    Meine Ehre heibt Treue
  • 8y
    S_ource avatar
    S_ource username pic Joined 10y ago
    Offline
    8,536 points Ranked 532nd
    Posted by antman311

    Posted by S_ource

    Looks good but i would like to have it more worn and grunged upp. And i also think a spec map would be a good idea.

    HL2 doesn't support that. Once Beta 3 comes around with the OB engine, that would be fully possible.

    Hl2 supports specluar but its calld reflection (ref) map, But what it dont support is color specular.
  • 8y
    antman311 avatar
    antman311 Joined 10y ago
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    1,073 points Ranked 4543rd
    Posted by {H.H} Boba Fett

    Looks great only question is this all made from scratch or did you also use some photographs ? I'm not sure but some parts do look like photo's.

    Anyway great job on this release.

    Helmet, helmet strap, body armor, and some parts of the backpack are hand made.
    The rest is phototextured with matching hand-made normals.
    The kneepads were originally INS Dev work.
    Meine Ehre heibt Treue avatar
    Mantra
    Meine Ehre heibt Treue
  • 8y
    Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 10y ago
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    24,888 points Ranked 174th
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    Rafael De Jongh avatar
    Rafael De Jongh
    Apocalyptic Flag
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    Skinning/Modelling Expert
    Looks great only question is this all made from scratch or did you also use some photographs ? I'm not sure but some parts do look like photo's.

    Anyway great job on this release.

    9.5

    Web Developer & 3D Artist avatar
    Mantra
    Web Developer & 3D Artist
  • 8y
    antman311 avatar
    antman311 Joined 10y ago
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    1,073 points Ranked 4543rd
    Posted by S_ource

    Looks good but i would like to have it more worn and grunged upp. And i also think a spec map would be a good idea.

    HL2 doesn't support that. Once Beta 3 comes around with the OB engine, that would be fully possible.
    Meine Ehre heibt Treue avatar
    Mantra
    Meine Ehre heibt Treue
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Credits

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antman311
Diffuse, normals
Original Authors
INS Developer Team
Original diffuse

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antman311 Joined 10y ago
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Stats

Posts
11
Views
9,307
Downloads
1,018
Total Downloads
1,018
Date Added
8y
Date Modified
8y

Scores

85 bScore
9.5 Rating

1 voter

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License

You may not redistribute this conversion pack giving yourself credit, or anyone else that was not originally involved in the project. You may not sell this conversion pack to make any type of profit. If you desire to use this pack in a skin/mod pack of yours, please contact the authors first to make sure it is okay with them before you do.

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