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It is a neat little change to the default model. It is only a preference to have the gun set up this way, but I like it.
There is one little problem however. The animation that you get when you point the gun at an friendly (or in Black Mesa East and other 'non-fire' zones) is still the default one, so when you point the gun at an friendly, it is still held as if it is 'unfolded'. It is barely noticable, unless you have changed the waepon_fov setting.