The Modernized Mossberg500 replaces the oldy Remington
Polycount(Without the EO-Tech Sight):
Distinct Vertices: 3171 Personal Note: I don't want to be rude with anyone and i don't think that i'm the owner of the world, but i know that this skin is awesome and i really need to ask to everyone who wants to compile for another games to please ask me before you do it. The rules for the EO-Tech still the same, don't use it in anything, this sight was made for Project Reality and only me haves the permission to use it. About the origins and the Pistol Grip clipping, i know that they are there, but with the default Firearms animations this is my best, and also, in 1st person, you can't notice any kind of clipping. About the video, it's my 1st one and i now that is a crap, but it gets a better feeling about how it is in game. Well, i didn't find any kind of consistency errors, but if you get it, just type "mp_cosistency_0" on your console before you start a game.
Pros: I like the default anims of a remington. texture is great !
I liked the idea of a EO tech on the top and the side shells.
Cons: Well go to the model viewer start the reload_ins_1 and stop at the 10th frame and tell me is that a long hole above the barrel ?! second of all there is NO shell in his hand same about ALL reloads and the hand holding the stock instand of the trigger ... thats not so good and last and not only i think you made the weapon too short.
Improvements: Said above fix every thing.
1-Don't ever put any of this textures in other engines without my personal aproval
2-If you want to use anything of this in any kind of project, just remember to give the proper credits
3-Please, don't recolor the original textures in further reskins