Toss-a-hack

A Skin Mod for SMOD

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Throw Manhack. Run away.

After a failed attempt to make a satisfying throwable saw-blade, I decided that I needed something more entertaining to fill that slot. Instantly, I thought manhack! So after some quick testing, I discovered that manhacks can easily be thrown as an object since they fly. Hacking time! This is the result. We've got some "functional" animations based on the bugbait anims and a working world model. Since the manhack can be thrown, this will be much easier to install than the headcrab weapon. Unlike the headcrab, manhacks are extremely aggressive. Thrown manhacks cannot initially harm you, but they will certainly try. Once you grab a manhack with the gravity gun, it's "live" and will be capable of dealing damage to you. Fortunately, this renders you possible of dealing damage to it as well. If no other targets are spotted, manhacks will attack tossed headcrabs. They won't attack anything loyal to the combine (though they can hurt anything), so they're basically the Ravenholm equivalent to the headcrab weapon.
To install: 1) Extract zip file to SMOD directory. 2) Locate weapon_custom99.txt (in scripts) and rename it to a number (1-30) of a slot that you aren't using. 3) Edit the bucket position if needed. It's currently 5,19. Next to last under bugbait as to not interfere with my headcrab. 4) Procede to use like any other custom weapon. That is, give it to yourself through the console and have fun.
Credits: Pretty much everything - Valve Being bored - Markworth Fun fact: This is not the first time I've had to modify another QC because the decompiler absolutely refused to work. If you know anything about programming, please make a better decompiler or, even better, a QC dumper.

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  • 1
  • 2
  • 8y
    Markworth avatar
    Markworth Offline
    Member Joined 10y
    12,350 points Ranked 343rd
    Posted by Xebo_Coberts

    Can you put some of your stuff in smod zenith beta 1?

    No clue. For some reason or other, people had trouble making stuff work in SMOD: Redux.

    I wish they'd quit making all these "mods" and just make it as a pack for SMOD so there wouldn't be anything broken at the end of the day.
    Old is the new new
  • 8y
    Xebo_Coberts avatar
    Member Joined 8y
    388 points Ranked 10822nd
    Can you put some of your stuff in smod zenith beta 1?
    Electrified Toxic Waste is Red
  • 8y
    Markworth avatar
    Markworth Offline
    Member Joined 10y
    12,350 points Ranked 343rd
    Posted by Xebo_Coberts

    Sweet, you should make the SLAM explosive for smod i've been wanting to use one in smod for long. :)
    And can you post other smod weapon models, please.

    I thought about doing a SLAM once, but the detonator stuff isn't really finished yet, apparently. Other people have tried and not been very successful either.

    In other news, I did a molotov. Hope that's good enough.
    Old is the new new
  • 8y
    Xebo_Coberts avatar
    Member Joined 8y
    388 points Ranked 10822nd
    Sweet, you should make the SLAM explosive for smod i've been wanting to use one in smod for long. :)
    And can you post other smod weapon models, please.
    Electrified Toxic Waste is Red
  • 8y
    Smish132 avatar
    Smish132 Offline
    Member Joined 8y
    138 points Ranked 23061st
    Nice
    Make a "toss a rollermine" weapon
    8-Bit? Hell yeah! avatar
    Mantra
    8-Bit? Hell yeah!
  • 8y
    Wat version of smod iz this?, that gordon freeman model looks awesome!
    Who the hell created RTSBanana
  • 8y
    Markworth avatar
    Markworth Offline
    Member Joined 10y
    12,350 points Ranked 343rd
    Posted by hunter5000

    Does it work

    No, I just submitted this for points. I figured if I went into detail, you'd all fall for it and not call me out.

    YES IT WORKS!! Is there some reason you can't deduce that if I'm holding a manhack and there's manhacks attacking the citizens waiting in line that maybe I threw the manhacks at them?

    God fucking damnit! Why can't you people install SMOD custom weapons correctly?
    Old is the new new
  • 8y
    hunter5000 avatar
    hunter5000 Offline
    Member Joined 8y
    Does it work still good work awesome
    Bananite
  • 9y
    Breeninater avatar
    Member Joined 9y
    253 points Ranked 15091st
    Posted by Markworth

    Posted by breeninater

    obisidian conflict was released around 2 years ago. and i cant help but see that that gordon freeman model is also from obsidian conflict.

    That model was sent to me by Czechdeath. I had to decompile it and recompile it just to make it work in SMOD, so I took the opportunity to add custom bones for which I can hex CSS and DODS weapons to it. Given which materials it's bound to and the quality of the face material, I would actually be skeptical about where Obsidian Conflict got that model. And since it's not included in the release, it's not up for further discussion. If you want something that's actually illegal for public distribution, I've got some DODS and ZM weapons that I'm sure you'd love to see.

    So if you're accusing me of stealing something from Obsidian Conflict, this release in particular, get real. The last thing I need is people giving me grief when all I'm doing is hacking with stock products. Feel free to decompile the models from Obsidian Conflict and compare them to this release. I guarantee you that anything they have in common is pure coincidence.

    If I had gotten the manhack from Obsidian Conflict, I sure as hell wouldn't have released it. I would have kept it to myself just like all my other custom SMOD work that is either illegal or uses animations not made by Valve.

    Now since you clearly haven't downloaded this release and are accusing me of something which is absolutely impossible, be gone!


    well, sorry D:

    i didnt mean greif :D

    the overall mod is pretty good, i was just a bit sceptical because both models are from obsidian conflict (i recomend you play it, its a fab lil mod :D)

    Now in the flavour: Blue avatar
    Mantra
    Now in the flavour: Blue
  • 9y
    Markworth avatar
    Markworth Offline
    Member Joined 10y
    12,350 points Ranked 343rd
    Posted by breeninater

    obisidian conflict was released around 2 years ago. and i cant help but see that that gordon freeman model is also from obsidian conflict.

    That model was sent to me by Czechdeath. I had to decompile it and recompile it just to make it work in SMOD, so I took the opportunity to add custom bones for which I can hex CSS and DODS weapons to it. Given which materials it's bound to and the quality of the face material, I would actually be skeptical about where Obsidian Conflict got that model. And since it's not included in the release, it's not up for further discussion. If you want something that's actually illegal for public distribution, I've got some DODS and ZM weapons that I'm sure you'd love to see.

    So if you're accusing me of stealing something from Obsidian Conflict, this release in particular, get real. The last thing I need is people giving me grief when all I'm doing is hacking with stock products. Feel free to decompile the models from Obsidian Conflict and compare them to this release. I guarantee you that anything they have in common is pure coincidence.

    If I had gotten the manhack from Obsidian Conflict, I sure as hell wouldn't have released it. I would have kept it to myself just like all my other custom SMOD work that is either illegal or uses animations not made by Valve.

    Now since you clearly haven't downloaded this release and are accusing me of something which is absolutely impossible, be gone!
    Old is the new new
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Date Added
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