The knight team is depicted with the soldiers and colours of the Kingdom of Gondor
A conversion for the knights team in PVKII, turning them into soldiers of Gondor. This has been in development since July, so I'm rather hoping my efforts aren't wasted. The skins have been based on reference material from the Lord of the Rings film triology. The heavy knight is based on the uniforms of standard Gondor footmen and the Citadel guards, whilst the archer is based on the garb of the Ithilien Rangers. Whilst not entirely accurate, they are as close as I can get to the reference material without remodelling the player models. Some of the detail on the skins isn't easily visible in-game, but is there to try and make it as comprehensive as possible. Some weapon recolours have been thrown in for the archer, because the default light wood does not suit the player skins. Sprites, insignias, flags, and shield are included.
I apologise for the individual images of the knight and archer. I forgot to set the JPEG quality when saving, and I couldn't get rid of the noise without redoing it from scratch. There shouldn't be any omissions in the pack, but do say if something is missing.
- This package replaces the textures for the heavy knight, archer, the knight's shield, the crossbow and longbow and various knight insignias in Pirates, Vikings and Knights II.
- The texture resolutions are the default sizes.
- The package includes normal maps and phong shading where appropriate.
Original player model textures - PVKII team and Pest
Modifications to player model textures - Sabre
Sprites - Sabre
Shield, flags and banners - Sabre
Pros: Very highly detailed, you put a lot of work and love in to it.
bumpmaps have been edited too.
Cons: Mainly on the Heavy Knight, the shape of some parts of the models clashes with the original design of the Gondor soldiers, primarily the helmet of the HK, though you'd need a full model edit to do something about that.
The rectangular flag seems a little bland, mostly white with a thin black tree, from a distance this detail won't be very visible, I like the shield and hanging flag with black backgrounds more.
Improvements: On the skins themselves isn't much to improve, they are very detailed and nice looking.
Notes: I rated functionality a little lower because these don't fit very much in pvkII, yet. the only other LotR element in pvkII is a Helmsdeep map, so some enemies like orcs would do the functionality a lot of good.
...the archers eyes are weird...
The archer eyes are nothing to do with what I did to the model, I didn't touch them. That's just how they are, they look a little freaky sometimes. They used the same texture for that was already used for the hurscarl's eyes anyway.