handheld regular shotgun

A Skin Mod for Quake

************* * SSG REMIX * ************* - Original authors : ID software - Remix author : OriOn - Skin author : PrimeviL - Last update : 2007/05/08 - Files number : 2 + bonus - Files type : .mdl/.png - Total size : 1,17 Mo ************ * OVERVIEW * ************ - A Shotgun remix with arm and a new animation that reload weapon after every shot. - U can play tournament with this pack because v_ models are not checked by f_modified ;) - This model is debugged. What's this ??? See more about weapon debug : http://quakeworld.nu/forum/viewtopic.php?id=1617 - I added a bonus file's : a second .mdl without "muzzleflash". *********** * CONTENT * *********** - v_shot.mdl - v_shot.mdl (no_muzzleflash) - v_shot.mdl (right) - v_shot.mdl (right, no_muzzleflash) - v_shot_0.png **************** * INSTRUCTIONS * **************** - Choose ur shotgun style (normal/normal_no_muzzleflash/right/right_no_muzzleflash) and rename it to v_shot.mdl if necessary. - For FuhQuake/EZQuake/JoeQuake/Qrack clients, just unzip, put the model to qw\progs and the skin to textures/models. - For DarkPlaces/Tenebrae clients, put the skin and the model to id1/.. and rename the skin to v_shot2.mdl_0 - Enjoy !
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  • NovaRain avatar
    NovaRain Joined 13y ago
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    11y
    Great idea, now it looks more realistic :) But I'd suggest the author can use Tomaz's fixed models as base, so that player won't see the muzzleflash "moving/clipping" out of barrel in engines that have model interpolation enabled (like Darkplaces)

    9.3

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Key Authors
OriOn
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PrimeviL
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Teflon23 avatar
Teflon23 Joined 12y ago
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Attributes

Miscellaneous
neat
Model
Hacked Default Model
Texture
Recolor

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  • 986 DLs
  • 6.8k Views
  • 1 Posts
  • 11ySubmitted
  • 3yModified

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83 bScore
9.3 Rating

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