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it's a very good mod i really like it but I have an idea to improve it since I can't do it and i don't actually want this i won't request it. so my idea is that you can make a black tactical kevlar vests and change his Gloves color to white and then i think he will become a very cool and professional terrorist ((i think if you cover the mouth part of the mask it will become even cooler but don't change the color white mask is very cool))
Again it's just a simple mod but atleast it's straight. What's weird is how you made your attributes and credits again.
The aesthetic is clearly Default,not realistic. If it was something close to realistic it wouldn't even belong to cs 1.6 style in the first place.
If you haven't changed the animation of the model,you might not even want to mark it.
The texture is Custom. Isn't a recolor. You made a retexture as far as I can see from the texture sheet of arctic.
Well the model attribute is right though,but again if you haven't changed it don't mark it.
The credits are kinda weird,you should go for credits like this:
Daniel Laixer (Texturing,Screenshots and Thumbnail) Valve (Original Model & Texture of Arctic
With the character's retexture element itself I can't see any flaws because how simple it is. It's so simple that somebody can use it for a long time without even having any problem. Balaclava's texture is way good than the default though.