Black Mesa:Source Items [HQ] for Half-Life 1!
[If you use the same model in Xash 3D or Sven Co-op, you will see an extra feature ;) ]
The fact is, I started to port these in early October (maybe a few days earlier) and I finished this work in September.
I decided to make a map in early December (it will be added to the archive with the "Battery prefab" update.) I spent a lot of time to make the HEV room (inspired from Black Mesa c1a0a) on the map. Even though I encountered a lot of problems, I ported the HEV room to my map.
The only reason things take so long is school and exams.
Suggested submission: BM:S Nihilanth Sounds for Half-Life
-w_suit (There is also an alternative version [Chromed Suit])
-w_medkit (There is also an alternative version [Classic Medkit])-w_battery
-"Items" Folder-Ammo Pickup "9mmclip1.wav"
-Weapon Pickup "gunpickup2.wav"
-Medkit Pickup "smallmedkit1 (2).wav"
-Falling Weapon "weapon drop1.wav"
-"fvox" Folder [HEV Sounds]
[You must use this file to ensure that game plays HEV sounds properly.]
-There is no EXTRA in this submission :(
-Texture quality is increased and protected.
-Glowing [FULLBRIGHT] textures in darkness! [Works only on Xash 3D and Sven Co-op]
Softwares used-Gimp 2.0 (Texture edit)
-Studiomdl (Model Compile)
-Audacity® (Convert sounds)
Have a væry ᵥₑᵣᵧ ᵥ_ᵣ_ ᵧᵣₑᵥ safe day!