Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
Great animations bro, you are an animating machine for sure! As for the shell ejection thing. It's because the engine limits the attachment to 1 direction and unlike source you can't rotate it. I already reported this to Valve and let's hope one day for a fix.
There's a workaround tho, you can remove the attachment itself (or place it far to the side) and animate the shells yourself. It's a common workaround but not the best..
Also I can see you're still suffering from UV shifts while compiling. That's because probably you're not using the latest compilers available. You can choose either FunnkyHD's StudioMDL. Or the StudioMDL compiler from the Sven Co-op SDK on steam. This will help fixing texture bugs like that black line on the carry handle.