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Black Ops 1 Weapons Pack

A Skin Mod for Black Mesa

Updates

Version 1.2 1y
  • Addition Added animated texture to thundergun
  • Improvement Small adjustments to shaders on python and thundergun
  • BugFix Added missing sounds to certain weapon combinations
Version 1.1 1y Addition3 Improvement Overhaul Removal
Well for some reason, I cannot properly upload any of my mods to the BM workshop, so I'm just gonna post this here and see what kind of traction it picks up. If you would like to upload this mod to the workshop, please contact me first. 

Things to note

  • Basic installation instructions are included in a readme file
  • The majority of the screenshots show the "juggernaut" variation of the arms

Bugs/Known issues/Limitations

  • With a higher FOV, arms may clip into your face at times
  • RPG is pretty stiff looking in general
  • RPG rockets appear to come out of thin air above your head, not the RPG itself
  • At times, the tau cannon's beam may seem to come from your face as well
  • Throwables (grenades, snarks, satchel charges) are only visible once you've thrown, or begun to throw them
  • I would like to make more variations (arm variations, different weapons) of this but I'm not sure how I would manage the files, because that's a lot of vpks I would need to pack up to keep the file size down.

I wouldn't call this mod completely finished, but it is in a decent, fully-working state, but, please, if there are any bugs not mentioned, do let me know and I may be able to get around to fixing them. This mod really isn't meant for multiplayer, but it kinda works there.

Files

Todos

Improve shaders
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Credits

Key Authors
Flim-Flam Fadinger Doober
Offline
Porting
Original Authors
Treyarch / Activision
Original models/textures/animations
Infinity Ward
Juggernaut arm and suit models
Crowbar Collective
Glock models/textures/sounds

Submitter

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Game

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Category

License

Attributes

Animation
Imported
Model
Imported

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