Fixed up Scout's pants being incorrectly colored on the blue team, (adjusted respective cosmetics to go along with this change) cleaned up the Demoman's vest so it's less ugly when using cosmetics that remove gernades, (ex Dead of Night) fixed the illumination issue on the Engineer Bot's head, (Would always be illuminated in the dark) touched up the soldier's material files, and fixed the leak on the medic's lower LOD models.
Check out the Workshop Submission to help get it implemented into the game, as well as other fixes I wasnt able to make mods for, such as adding a body group to the Sniper and Medic's Glasses. Workshop Submission
I'm so fucking baffled at how valve can leave in all the icons with scout with blue pants and even leave his fucking belt loops the correct color but after 12 years still don't fix it. Hell, the just fixed func_rotating that's been broken since before release.
How do companies get away with not giving a shit about the quality and consistency of their products. TF2 especially has an overt focus on team recognition, color palette, and visual design and yet they can't be bothered to fix simple shit like this.