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Replaces the chair, toolbox, and flashlight props with models true to their brush-based counterparts. The chair and toolbox model were only used in one scene, so this makes them consistent with how they look elsewhere in the game.
The chair came directly from the original prefab, so it should be 100% accurate. I couldn't find a prefab for the toolbox and didn't want to deal with decompiling a GoldSrc map, so I made an approximation of it from scratch. Made two variants of it, one with the handle and one without. Flashlight was done from scratch without reference material.