Improved Metrocop Redux V2

A Skin Mod for Half-Life 2

Updates

SkinParentSubmitterStats
  • Addition RNG option
  • Addition Boot sole texture

RNG is actually possible in Half-Life 2, huge thanks to Shadow_RUN for trying out Ellie's guides on RNG for making this possible

Version 2.2 RNG Edition 1mo
  • Addition Blue eyed option

Blue eyed version by Clatronix. Updated readme and install instructions to reflect new addition.

Version 2.1 2mo
Version 2.2 now has a RNG variant. "Wait how? I thought the closest thing was to modify the map and that method doesn't even do RNG?" I used to think so too but thanks to Shadow_RUN, RNG can be done in HL2 by following Ellie's guides that were made for L4D2. This RNG type from the guide is Real RNG, meaning that the variants will be loaded in the same map at the same time! If you want both standard and the blue eyed version at the same time, just grab the RNG VPK and you'll encounter both.

This is version 2 of the Improved Metrocop Redux. Featuring enhanced parts from the source files of one of the earlier Metrocops and now using Paynamia's HQ model.

This mod/skin is a combination of all the highest quality improvements for the
default Metrocop, while staying as "canon" and "lore-friendly" as possible.
All fixes also apply to Barney.

Features:
- HD textures with NEW improvements (new gloves & gadgets)
- High quality normalmaps
- Reflections, phong and rimlighting
- Higher quality model
- 5 fingered hands
- Glowing gadgets
- Improved texture mapping
- Fixed undeployed manhack textures (while on shoulder)
- All texture & model improvements apply to Barney
- Supports Ep1 Barney
- Alternate blue eye version (with glowing eyes!)

Known Issues:
- The back of the vest still isn't 100% aligned.
- Upon death, the ragdolls tend to to be a bit "jumpy." This is due to how Crowbar handles compiling models sometimes.
- RNG upon death, the blue eye version will turn back to the regular

Future Plans:
- Separate hexed model pack of a couple of variants (nothing too outlandish, will be a separate upload for Garry's Mod)

Credits:
Valve        - Original model & textures; HD source images
themanclaw    - Most of the HD textures; normalmaps
Paynamia    - Improved model & UV mapping; reflection mask
LambdaFox    - Texture improvements & editing
Clatronix    - Screenshots, VMT writing, readme, minor fixes & additions

Themanclaw hasn't been online for about two years and his license for the Improved Metrocop says "If you're going to re-distribute this skin, just give me credit " so if he does come back and would have an issue with this upload to please contact me and we'll work something out.
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  • Andymike op avatar
    Andymike op Joined 1y ago
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    413 points Ranked 11628th
    3d
    Can you make MMOD version eyes glow for it
    Bananite
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  • FelipeGames2000 avatar
    FelipeGames2000 Joined 2y ago
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    164 points Ranked 23054th
    8d
    What is RNG?
    Someone with no life
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  • hmm is it possible that you can remake or made the soldier ( shotgunner and the prison guard ), elite , human and the rebel a proper over houl? like this for example staying true to the original model but with higher detail of course. iam just askin is it possible or will you make it someday?

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    Bananite
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  • alexd_stark avatar
    alexd_stark Joined 4mo ago
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    255 points Ranked 16951st
    24d
    Suggestion!
    Turn off the RNG for dead bodies.
    Make it no glowing eyes,because it looks logical that after killing it won't glow or won't change to glowing one...

    10

    I’m just a gamer.Am I?
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  • LambdaFox avatar
    LambdaFox Joined 2y ago
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    29d 29d
    I didn't realize that after doing the last update, I accidentally included a metrocop sheet without the armband markings (oops) so I'll apply the selfillum to the correct sheet and then make updated VPKs, sorry for the inconvenience and the archive will be updated soon to include the fix.
    Dang typos.
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  • TheGrill avatar
    TheGrill Joined 1y ago
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    259 points Ranked 16748th
    1mo
    I love that new RNG version! Would it be possible to achieve the same with other models, like Combine soldiers or zombies?
    • Agree x 1
    • Interesting x 1
    • Thanks x 1
    Beta is life
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  • Hey! I was looking for something like this. Is there any chance I could re-upload this onto the GMOD workshop? I'd give you full credit and a link to this page.
    Bananite
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  • LambdaFox avatar
    LambdaFox Joined 2y ago
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    1mo
    Sorry about the constant edits, something went wrong with the first RAR. Should be good now, if there's any issues please let me know.
    Dang typos.
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  • Anonymous
    1mo
    as well...maybe more high poly model of the metro cop? would be interesting....
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  • alexd_stark avatar
    alexd_stark Joined 4mo ago
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    255 points Ranked 16951st
    1mo
    So can you add support for Barney face reskin?
    It is from High-Quality Main Character....smth.

    10

    • Interesting x 1
    I’m just a gamer.Am I?
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Credits

Key Authors
LambdaFox
Texture improvements & editing
clatronix avatar
clatronix username pic Joined 2y ago
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Screenshots, VMT writing, readme, minor fixes & additions, blue eyed version
Shadow_RUN
Shadow_RUN Joined 5y ago
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Making RNG version by following Ellie's guides
Original Authors
Paynamia
Paynamia Joined 10y ago
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Improved model & UV mapping; reflection mask
themanclaw
themanclaw Joined 12y ago
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Most of the HD textures; normalmaps
Valve
Original model & textures; HD source images
Special Thanks
JackRipah
JackRipah Joined 5y ago
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Suggesting Paynamia's HQ Civil Protection
Ellie
Creating RNG guides for others to use

Submitter

LambdaFox avatar
LambdaFox Joined 2y ago
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LambdaFox
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Enemies

License

themanclaw's original license: "If you're going to re-distribute this skin, just give me credit."

Attributes

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Default
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Final
Animation
Default
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Recolor
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Custom

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  • 554 DLs
  • 3.5k Views
  • 38 Posts
  • 2moSubmitted
  • 29dModified
  • 1moUpdated

Scores

88 bScore
9.6 Rating

8 voters

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